2D Paintball
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1v1 - King of the Hill

Ultimate Madness III by tremis
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 Mickle 5 3 1.6 Un-ranked 13
#2 62 kobejj8 3 5 0.6 Un-ranked 24
#3 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #667525 (10-27-2023 @ 08:48am)

Round #1 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Mickle Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
kobejj8 Got 1 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 1 Swabs 1 Ran 164.2 ft.

Round #1 Event log

kobejj8 Chopped a ball @ 12.14
kobejj8 Swabbed @ 13.23
Mickle Was eliminated @ 17.91
kobejj8 Got a kill @ 17.91
Round Ended @ 18.34

Round #2 Recap Round length: 0:09 / Team Blue Scored

Mickle Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 1 Ran 34.7 ft.
kobejj8 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 87.5 ft.

Round #2 Event log

Mickle Chopped a ball @ 2.40
Mickle Swabbed @ 8.63
Mickle Got a kill @ 8.68
kobejj8 Was eliminated @ 8.68
Round Ended @ 9.11

Round #3 Recap Round length: 0:06 / Team Blue Scored

Mickle Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 204.6 ft.
kobejj8 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 105.3 ft.

Round #3 Event log

Mickle Got a kill @ 6.55
kobejj8 Was eliminated @ 6.55
Round Ended @ 6.97

Round #4 Recap Round length: 0:10 / Round Draw!

Mickle Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
kobejj8 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.

Round #4 Event log

Mickle Got a kill @ 10.45
kobejj8 Was eliminated @ 10.45
Mickle Was eliminated @ 10.54
Mickle Traded out @ 10.54
kobejj8 Got a kill @ 10.54
kobejj8 Got the trade @ 10.54
Round Ended @ 10.88

Round #5 Recap Round length: 0:19 / Round Draw!

Mickle Got 1 kills Took 0 bounces Fired 104 shots Reloads 1 Chops 2 Swabs 1 Ran 286 ft.
kobejj8 Got 1 kills Took 0 bounces Fired 133 shots Reloads 1 Chops 1 Swabs 0 Ran 325.7 ft.

Round #5 Event log

Mickle Chopped a ball @ 7.84
kobejj8 Chopped a ball @ 11.55
kobejj8 Reloaded @ 12.68
Mickle Chopped a ball @ 13.41
Mickle Reloaded @ 14.25
Mickle Swabbed @ 16.27
kobejj8 Got a kill @ 19.76
Mickle Was eliminated @ 19.76
kobejj8 Was eliminated @ 19.83
Mickle Got a kill @ 19.83
Mickle Got the trade @ 19.83
kobejj8 Traded out @ 19.83
kobejj8 Hit a bonus ball @ 19.86
Mickle Got bonus balled @ 19.86
Mickle Hit a bonus ball @ 19.93
kobejj8 Got bonus balled @ 19.93
Mickle Got bonus balled @ 19.95
kobejj8 Hit a bonus ball @ 19.95
Round Ended @ 20.00

Round #6 Recap Round length: 0:04 / Team Blue Scored

Mickle Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 102.1 ft.
kobejj8 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 169.9 ft.

Round #6 Event log

Mickle Got a kill @ 3.65
kobejj8 Was eliminated @ 3.65
Round Ended @ 4.08

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback