2D Paintball
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1v1 - King of the Hill

Ten Bunker by alphabarredbattle
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 GKMwALKER6 3 0 3 Un-ranked 6
#2 0 D1_Micah 0 3 0 Un-ranked 10
Campaign

2D Paintball Match Log #667831 (10-30-2023 @ 10:35am)

Round #1 Recap Round length: 0:08 / Team Blue Scored

D1_Micah Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 128.2 ft.
GKMwALKER6 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.

Round #1 Event log

D1_Micah Was eliminated @ 8.01
GKMwALKER6 Got a kill @ 8.01
Round Ended @ 8.44

Round #2 Recap Round length: 0:09 / Team Blue Scored

D1_Micah Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 171.4 ft.
GKMwALKER6 Got 1 kills Took 1 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 202.3 ft.

Round #2 Event log

D1_Micah Bounced a player @ 4.11
GKMwALKER6 Took a bounce @ 4.11
D1_Micah Was eliminated @ 8.85
GKMwALKER6 Got a kill @ 8.85
Round Ended @ 9.27

Round #3 Recap Round length: 0:08 / Team Blue Scored

D1_Micah Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 107.2 ft.
GKMwALKER6 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 220.3 ft.

Round #3 Event log

D1_Micah Was eliminated @ 8.26
GKMwALKER6 Got a kill @ 8.26
Round Ended @ 8.69

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback