2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 134 kobejj8 6 6 1 Un-ranked 26
#2 101 kyle111111 5 1 5 Un-ranked 2
#3 50 Bot - 3 0 0 0 N/A 0
#4 33 amirreaIlycool 1 3 0.3 Un-ranked 1
#5 32 Bot - 2 2 3 0.6 N/A 0
#6 30 Bot - 1 2 3 0.6 N/A 0
Campaign

2D Paintball Match Log #668323 (11-02-2023 @ 07:22am)

Round #1 Recap Round length: 0:08 / Team Blue Scored

kobejj8 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 155.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
amirreaIlycool Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 122.6 ft.
kyle111111 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 201.9 ft.

Round #1 Event log

Bot - 2 Got a kill @ 8.06
kyle111111 Was eliminated @ 8.06
Bot - 2 Hit a bonus ball @ 8.16
kyle111111 Got bonus balled @ 8.16
Bot - 2 Hit a bonus ball @ 8.31
kyle111111 Got bonus balled @ 8.31
Bot - 1 Was eliminated @ 8.36
kyle111111 Got a kill @ 8.36
Bot - 2 Was eliminated @ 8.49
amirreaIlycool Got a kill @ 8.49
Bot - 1 Got a kill @ 8.66
amirreaIlycool Was eliminated @ 8.66
Round Ended @ 8.93

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 126.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 152.3 ft.
amirreaIlycool Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 95.3 ft.
kyle111111 Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 255 ft.

Round #2 Event log

Bot - 2 Got a kill @ 3.39
amirreaIlycool Was eliminated @ 3.39
amirreaIlycool Took over bot @ 6.00
Bot - 1 Was eliminated @ 6.03
kyle111111 Got a kill @ 6.03
Bot - 1 Got bonus bounced @ 6.18
kyle111111 Hit a bonus bounce @ 6.18
Bot - 2 Was eliminated @ 9.82
kyle111111 Got a kill @ 9.82
Bot - 2 Got bonus balled @ 10.00
kyle111111 Hit a bonus ball @ 10.00
Round Ended @ 10.14

Round #3 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 0 Ran 171.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 126.8 ft.
amirreaIlycool Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 140 ft.
kyle111111 Got 2 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 187.2 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 2.61
kyle111111 Got a kill @ 2.61
Bot - 1 Chopped a ball @ 4.94
Bot - 1 Was eliminated @ 7.34
kyle111111 Got a kill @ 7.34
Bot - 1 Got a kill @ 7.69
amirreaIlycool Was eliminated @ 7.69
Round Ended @ 7.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback