2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 Michaelcrawford 3 0 3 Un-ranked 12
#2 85 Anon-3677 4 2 2 Un-ranked 4
#3 80 kyle111111 2 1 2 Un-ranked 2
#4 45 Jakobi 3 3 1 Un-ranked 2
#5 0 Anon-9037 0 3 0 Un-ranked 1
#6 0 amirreaIlycool 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #668380 (11-02-2023 @ 10:22am)

Round #1 Recap Round length: 0:12 / Team Red Scored

Michaelcrawford Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 222.4 ft.
Jakobi Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 190.4 ft.
Anon-3677 Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 153.6 ft.
Anon-9037 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 204 ft.
amirreaIlycool Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 84.7 ft.
kyle111111 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 1 Swabs 0 Ran 158.5 ft.

Round #1 Event log

kyle111111 Chopped a ball @ 0.46
Anon-3677 Got a kill @ 4.38
amirreaIlycool Was eliminated @ 4.38
Jakobi Got a kill @ 6.61
kyle111111 Was eliminated @ 6.61
Jakobi Got a kill @ 7.70
Anon-3677 Was eliminated @ 7.70
Jakobi Was eliminated @ 7.90
Anon-3677 Got a kill @ 7.90
Jakobi Traded out @ 7.90
Anon-3677 Got the trade @ 7.90
Michaelcrawford Got a kill @ 11.88
Anon-9037 Was eliminated @ 11.88
Round Ended @ 12.30

Round #2 Recap Round length: 0:03 / Team Red Scored

Michaelcrawford Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Jakobi Got 0 kills Took 1 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 116.4 ft.
Anon-3677 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 117.9 ft.
Anon-9037 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 57.7 ft.
amirreaIlycool Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 51.2 ft.
kyle111111 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 68.1 ft.

Round #2 Event log

Anon-9037 Was eliminated @ 1.00
kyle111111 Got a kill @ 1.00
Michaelcrawford Got a kill @ 1.29
amirreaIlycool Was eliminated @ 1.29
Jakobi Was eliminated @ 3.49
Anon-3677 Got a kill @ 3.49
Anon-3677 Hit a bonus bounce @ 3.51
Jakobi Got bonus bounced @ 3.51
Round Ended @ 3.92

Round #3 Recap Round length: 0:10 / Team Red Scored

Michaelcrawford Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 230.8 ft.
Jakobi Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 121.5 ft.
Anon-3677 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 106.4 ft.
Anon-9037 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 28.3 ft.
amirreaIlycool Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
kyle111111 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 50.2 ft.

Round #3 Event log

Jakobi Got a kill @ 3.36
Anon-3677 Was eliminated @ 3.36
Michaelcrawford Got a kill @ 3.46
Anon-9037 Was eliminated @ 3.46
Jakobi Was eliminated @ 4.26
Anon-3677 Got a kill @ 4.26
Jakobi Traded out @ 4.26
Anon-3677 Got the trade @ 4.26
Jakobi Chopped a ball @ 4.29
amirreaIlycool Was eliminated @ 10.23
kyle111111 Got a kill @ 10.23
Round Ended @ 10.66

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback