2D Paintball
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1v1 - King of the Hill

2v2 Nation by Chilliboii
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 jcnickcuh 3 2 1.5 Un-ranked 68
#2 60 Evo_- 2 3 0.6 Un-ranked 105
Campaign

2D Paintball Match Log #672333 (11-26-2023 @ 10:39pm)

Round #1 Recap Round length: 0:30 / Team Red Scored

jcnickcuh Got 0 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 1 Swabs 0 Ran 196.8 ft.
Evo_- Got 1 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 105.3 ft.

Round #1 Event log

jcnickcuh Chopped a ball @ 28.63
jcnickcuh Was eliminated @ 29.72
Evo_- Got a kill @ 29.72
Round Ended @ 30.15

Round #2 Recap Round length: 0:51 / Team Red Scored

jcnickcuh Got 0 kills Took 0 bounces Fired 118 shots Reloads 1 Chops 0 Swabs 0 Ran 342.4 ft.
Evo_- Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 659.6 ft.

Round #2 Event log

jcnickcuh Reloaded @ 34.04
jcnickcuh Was eliminated @ 51.27
Evo_- Got a kill @ 51.27
Round Ended @ 51.70

Round #3 Recap Round length: 0:03 / Team Blue Scored

jcnickcuh Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.
Evo_- Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 52.8 ft.

Round #3 Event log

jcnickcuh Got a kill @ 3.26
Evo_- Was eliminated @ 3.26
jcnickcuh Hit a bonus ball @ 3.38
Evo_- Got bonus balled @ 3.38
Round Ended @ 3.55

Round #4 Recap Round length: 0:03 / Team Blue Scored

jcnickcuh Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 84.6 ft.
Evo_- Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 20.5 ft.

Round #4 Event log

jcnickcuh Got a kill @ 3.02
Evo_- Was eliminated @ 3.02
Round Ended @ 3.45

Round #5 Recap Round length: 0:14 / Team Blue Scored

jcnickcuh Got 1 kills Took 0 bounces Fired 122 shots Reloads 1 Chops 0 Swabs 0 Ran 312.8 ft.
Evo_- Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 67 ft.

Round #5 Event log

jcnickcuh Reloaded @ 10.99
jcnickcuh Got a kill @ 13.88
Evo_- Was eliminated @ 13.88
Round Ended @ 14.31

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback