2D Paintball
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D5 - Rookie 3v3

Beast Mode by DMG
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 169 Buckethead 9 2 4.5 Un-ranked 171
#2 80 Bot - 4 4 3 1.3 N/A 0
#3 55 Bot - 5 2 3 0.6 N/A 0
#4 25 Bot - 1 0 1 0 N/A 0
#5 16 Bot - 2 1 4 0.2 N/A 0
#6 0 LILEZT 0 0 0 Un-ranked 2
#7 0 Buckethead 0 0 0 Un-ranked 171
#8 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #674218 (12-07-2023 @ 10:35am)

Round #1 Recap Round length: 0:08 / Team Red Scored

LILEZT Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Buckethead Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
LILEZT Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 158.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 135.6 ft.
Buckethead Got 3 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 2 Swabs 1 Ran 82.3 ft.

Round #1 Event log

Buckethead Chopped a ball @ 0.40
Buckethead Chopped a ball @ 1.09
Bot - 4 Was eliminated @ 1.23
Buckethead Got a kill @ 1.23
Bot - 2 Was eliminated @ 1.35
Buckethead Got a kill @ 1.35
Buckethead Swabbed @ 2.47
Bot - 5 Was eliminated @ 8.09
Buckethead Got a kill @ 8.09
Bot - 5 Got bonus balled @ 8.15
Buckethead Hit a bonus ball @ 8.15
Bot - 5 Got bonus balled @ 8.26
Buckethead Hit a bonus ball @ 8.26
Round Ended @ 8.31

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 126 ft.
LILEZT Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 177 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
Buckethead Got 2 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 75.5 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 0.87
Buckethead Got a kill @ 0.87
Buckethead Was eliminated @ 3.20
Bot - 5 Got a kill @ 3.20
Bot - 4 Was eliminated @ 3.90
LILEZT Got a kill @ 3.90
LILEZT Hit a bonus bounce @ 4.24
Bot - 4 Got bonus bounced @ 4.24
Bot - 4 Got a kill @ 4.37
LILEZT Was eliminated @ 4.37
Bot - 4 Got the trade @ 4.37
LILEZT Traded out @ 4.37
Buckethead Took over bot @ 5.51
Bot - 5 Was eliminated @ 8.68
Buckethead Got a kill @ 8.68
Bot - 5 Got bonus balled @ 8.85
Buckethead Hit a bonus ball @ 8.85
Round Ended @ 8.99

Round #3 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.1 ft.
LILEZT Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 189.6 ft.
Bot - 4 Got 2 kills Took 1 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 1 Ran 169.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 0 Ran 170.7 ft.
Buckethead Got 1 kills Took 1 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.

Round #3 Event log

Buckethead Got a kill @ 2.05
Bot - 2 Was eliminated @ 2.05
Bot - 2 Got bonus balled @ 2.12
Buckethead Hit a bonus ball @ 2.12
Bot - 1 Was eliminated @ 2.12
Bot - 4 Got a kill @ 2.12
Buckethead Hit a bonus ball @ 2.22
Bot - 2 Got bonus balled @ 2.22
Bot - 5 Got a kill @ 5.95
LILEZT Was eliminated @ 5.95
Bot - 4 Chopped a ball @ 7.39
Bot - 4 Took a bounce @ 8.87
Buckethead Bounced a player @ 8.87
Bot - 4 Swabbed @ 15.10
Bot - 5 Chopped a ball @ 16.68
Bot - 4 Bounced a player @ 17.12
Buckethead Took a bounce @ 17.12
Bot - 4 Got a kill @ 17.14
Buckethead Was eliminated @ 17.14
Round Ended @ 17.56

Round #4 Recap Round length: 0:38 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 195.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 0 Swabs 0 Ran 228.9 ft.
LILEZT Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 135.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 175.2 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 147 shots Reloads 0 Chops 0 Swabs 0 Ran 229.6 ft.
Buckethead Got 3 kills Took 0 bounces Fired 138 shots Reloads 1 Chops 2 Swabs 2 Ran 137.7 ft.

Round #4 Event log

Buckethead Chopped a ball @ 2.40
Buckethead Swabbed @ 3.30
LILEZT Was eliminated @ 19.39
Bot - 4 Got a kill @ 19.39
Bot - 2 Hit a bonus ball @ 19.44
LILEZT Got bonus balled @ 19.44
Buckethead Got a kill @ 20.95
Bot - 4 Was eliminated @ 20.95
Buckethead Hit a bonus ball @ 21.03
Bot - 4 Got bonus balled @ 21.03
LILEZT Took over bot @ 24.19
Buckethead Chopped a ball @ 24.56
Buckethead Swabbed @ 25.87
Buckethead Reloaded @ 26.87
LILEZT Was eliminated @ 29.36
Bot - 2 Got a kill @ 29.36
Bot - 2 Was eliminated @ 35.93
Buckethead Got a kill @ 35.93
Buckethead Bounced a player @ 37.76
Bot - 5 Took a bounce @ 37.76
Buckethead Got a kill @ 38.08
Bot - 5 Was eliminated @ 38.08
Round Ended @ 38.50

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback