2D Paintball
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Ranked Matchmaking

Sunshine State Major 2022 by HydraFitCoalition
10 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 317 HustleHardXD 11 2 5.5 Un-ranked 12
#2 61 toddcollins60 2 11 0.1 Un-ranked 94
Matchmaking

2D Paintball Match Log #674291 (12-07-2023 @ 05:42pm)

Round #1 Recap Round length: 0:06 / Team Blue Scored

HustleHardXD Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 90.2 ft.
toddcollins60 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 44.9 ft.

Round #1 Event log

HustleHardXD Was eliminated @ 6.40
toddcollins60 Got a kill @ 6.40
Round Ended @ 6.82

Round #2 Recap Round length: 0:26 / Team Red Scored

HustleHardXD Got 1 kills Took 1 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 260.8 ft.
toddcollins60 Got 0 kills Took 0 bounces Fired 212 shots Reloads 2 Chops 0 Swabs 0 Ran 123.4 ft.

Round #2 Event log

toddcollins60 Reloaded @ 16.51
toddcollins60 Reloaded @ 23.86
HustleHardXD Took a bounce @ 24.84
toddcollins60 Bounced a player @ 24.84
HustleHardXD Got a kill @ 25.81
toddcollins60 Was eliminated @ 25.81
Round Ended @ 26.24

Round #3 Recap Round length: 0:11 / Team Red Scored

HustleHardXD Got 1 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 1 Swabs 0 Ran 137.5 ft.
toddcollins60 Got 0 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 2 Swabs 1 Ran 51.4 ft.

Round #3 Event log

toddcollins60 Chopped a ball @ 0.05
toddcollins60 Chopped a ball @ 3.24
toddcollins60 Swabbed @ 3.59
HustleHardXD Chopped a ball @ 5.55
HustleHardXD Got a kill @ 11.14
toddcollins60 Was eliminated @ 11.14
Round Ended @ 11.57

Round #4 Recap Round length: 0:04 / Team Red Scored

HustleHardXD Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 0 Ran 171.8 ft.
toddcollins60 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 98.3 ft.

Round #4 Event log

HustleHardXD Chopped a ball @ 2.44
HustleHardXD Got a kill @ 3.99
toddcollins60 Was eliminated @ 3.99
Round Ended @ 4.41

Round #5 Recap Round length: 0:18 / Team Red Scored

HustleHardXD Got 1 kills Took 0 bounces Fired 170 shots Reloads 1 Chops 0 Swabs 0 Ran 165.4 ft.
toddcollins60 Got 0 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.

Round #5 Event log

HustleHardXD Reloaded @ 14.26
HustleHardXD Got a kill @ 18.43
toddcollins60 Was eliminated @ 18.43
HustleHardXD Hit a bonus ball @ 18.49
toddcollins60 Got bonus balled @ 18.49
Round Ended @ 18.68

Round #6 Recap Round length: 0:04 / Team Red Scored

HustleHardXD Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 164.2 ft.
toddcollins60 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 89.4 ft.

Round #6 Event log

toddcollins60 Was eliminated @ 3.88
HustleHardXD Got a kill @ 3.88
Round Ended @ 4.30

Round #7 Recap Round length: 0:12 / Team Red Scored

HustleHardXD Got 1 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 226 ft.
toddcollins60 Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.

Round #7 Event log

HustleHardXD Got a kill @ 12.03
toddcollins60 Was eliminated @ 12.03
Round Ended @ 12.46

Round #8 Recap Round length: 0:19 / Team Red Scored

HustleHardXD Got 1 kills Took 0 bounces Fired 205 shots Reloads 1 Chops 0 Swabs 0 Ran 254.6 ft.
toddcollins60 Got 0 kills Took 2 bounces Fired 115 shots Reloads 0 Chops 1 Swabs 0 Ran 157.8 ft.

Round #8 Event log

HustleHardXD Bounced a player @ 5.96
toddcollins60 Took a bounce @ 5.96
HustleHardXD Reloaded @ 11.28
toddcollins60 Chopped a ball @ 13.76
HustleHardXD Bounced a player @ 19.08
toddcollins60 Took a bounce @ 19.08
HustleHardXD Got a kill @ 19.10
toddcollins60 Was eliminated @ 19.10
Round Ended @ 19.53

Round #9 Recap Round length: 0:08 / Team Red Scored

HustleHardXD Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 217.2 ft.
toddcollins60 Got 0 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 95.5 ft.

Round #9 Event log

HustleHardXD Got a kill @ 7.78
toddcollins60 Was eliminated @ 7.78
Round Ended @ 8.20

Round #10 Recap Round length: 0:10 / Team Red Scored

HustleHardXD Got 1 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 2 Swabs 0 Ran 285.6 ft.
toddcollins60 Got 0 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 89.5 ft.

Round #10 Event log

HustleHardXD Chopped a ball @ 3.70
HustleHardXD Chopped a ball @ 6.72
HustleHardXD Got a kill @ 9.62
toddcollins60 Was eliminated @ 9.62
Round Ended @ 10.04

Round #11 Recap Round length: 0:05 / Team Blue Scored

HustleHardXD Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
toddcollins60 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 110.4 ft.

Round #11 Event log

HustleHardXD Was eliminated @ 5.67
toddcollins60 Got a kill @ 5.67
HustleHardXD Got bonus balled @ 5.76
toddcollins60 Hit a bonus ball @ 5.76
Round Ended @ 5.94

Round #12 Recap Round length: 0:10 / Team Red Scored

HustleHardXD Got 1 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 281.8 ft.
toddcollins60 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 123.1 ft.

Round #12 Event log

HustleHardXD Got a kill @ 10.16
toddcollins60 Was eliminated @ 10.16
HustleHardXD Hit a bonus ball @ 10.27
toddcollins60 Got bonus balled @ 10.27
Round Ended @ 10.44

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback