2D Paintball
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D5 - Rookie 3v3

Brodo's Field #2 by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 107 Bot - 2 3 0 3 N/A 0
#2 92 Bot - 4 4 1 4 N/A 0
#3 45 dreef 2 2 1 Un-ranked 2
#4 25 Bot - 3 2 3 0.6 N/A 0
#5 16 Bot - 1 1 3 0.3 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #676095 (12-19-2023 @ 07:17am)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 190.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 133.6 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 168.4 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 155.4 ft.
dreef Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 68.8 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 5.08
Bot - 2 Got a kill @ 5.08
Bot - 4 Was eliminated @ 7.71
Bot - 3 Got a kill @ 7.71
Bot - 3 Was eliminated @ 7.80
Bot - 4 Got a kill @ 7.80
Bot - 3 Traded out @ 7.80
Bot - 4 Got the trade @ 7.80
Bot - 2 Hit a bonus ball @ 7.82
Bot - 3 Got bonus balled @ 7.82
Bot - 4 Hit a bonus ball @ 7.94
Bot - 3 Got bonus balled @ 7.94
Bot - 3 Hit a bonus bounce @ 7.95
Bot - 4 Got bonus bounced @ 7.95
Bot - 1 Was eliminated @ 10.61
dreef Got a kill @ 10.61
Bot - 1 Got a kill @ 10.99
Bot - 1 Got the trade @ 10.99
dreef Was eliminated @ 10.99
dreef Traded out @ 10.99
Round Ended @ 11.04

Round #2 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 174.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 177 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 183.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.
dreef Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 126.4 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.39
Bot - 4 Got a kill @ 1.39
Bot - 4 Got a kill @ 7.19
Bot - 5 Was eliminated @ 7.19
Bot - 4 Hit a bonus ball @ 7.34
Bot - 5 Got bonus balled @ 7.34
dreef Chopped a ball @ 11.71
Bot - 3 Got a kill @ 15.58
dreef Was eliminated @ 15.58
Bot - 2 Got a kill @ 15.63
Bot - 3 Was eliminated @ 15.63
Round Ended @ 16.06

Round #3 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 155.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 168.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 183.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
dreef Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 84.2 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 2.17
Bot - 4 Got a kill @ 2.17
Bot - 2 Got a kill @ 2.43
Bot - 5 Was eliminated @ 2.43
Bot - 2 Hit a bonus ball @ 2.60
Bot - 5 Got bonus balled @ 2.60
Bot - 3 Was eliminated @ 12.20
dreef Got a kill @ 12.20
Round Ended @ 12.63

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback