2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #2 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 busted-o-ring 4 3 1.3 Un-ranked 19
#2 82 Bot - 1 2 2 1 N/A 0
#3 76 imightdrop 4 5 0.8 Un-ranked 3
#4 47 Bot - 4 2 2 1 N/A 0
#5 36 Bot - 2 1 2 0.5 N/A 0
#6 36 Bot - 3 3 2 1.5 N/A 0
Campaign

2D Paintball Match Log #676772 (12-24-2023 @ 07:05pm)

Round #1 Recap Round length: 0:33 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 142 shots Reloads 0 Chops 0 Swabs 0 Ran 211.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 187 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 230 ft.
imightdrop Got 2 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 1 Swabs 0 Ran 159.6 ft.
busted-o-ring Got 0 kills Took 1 bounces Fired 103 shots Reloads 0 Chops 1 Swabs 0 Ran 127.9 ft.

Round #1 Event log

Bot - 1 Bounced a player @ 1.47
Bot - 4 Took a bounce @ 1.47
Bot - 1 Was eliminated @ 2.47
Bot - 2 Got a kill @ 2.47
Bot - 1 Got bonus balled @ 2.61
Bot - 2 Hit a bonus ball @ 2.61
imightdrop Chopped a ball @ 13.48
imightdrop Got a kill @ 20.37
busted-o-ring Was eliminated @ 20.37
busted-o-ring Took over bot @ 22.42
busted-o-ring Chopped a ball @ 25.55
Bot - 4 Bounced a player @ 26.83
busted-o-ring Took a bounce @ 26.83
imightdrop Got a kill @ 32.88
busted-o-ring Was eliminated @ 32.88
Round Ended @ 33.30

Round #2 Recap Round length: 0:36 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 0 Swabs 0 Ran 200.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 177.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
imightdrop Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 0 Ran 229 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 242 shots Reloads 1 Chops 0 Swabs 0 Ran 69.1 ft.

Round #2 Event log

imightdrop Was eliminated @ 6.97
Bot - 3 Got a kill @ 6.97
Bot - 3 Was eliminated @ 8.82
Bot - 4 Got a kill @ 8.82
Bot - 4 Hit a bonus ball @ 8.98
Bot - 3 Got bonus balled @ 8.98
Bot - 4 Hit a bonus ball @ 9.10
Bot - 3 Got bonus balled @ 9.10
imightdrop Took over bot @ 10.72
busted-o-ring Got a kill @ 15.02
Bot - 2 Was eliminated @ 15.02
imightdrop Chopped a ball @ 30.52
busted-o-ring Reloaded @ 32.41
Bot - 1 Was eliminated @ 36.00
imightdrop Got a kill @ 36.00
imightdrop Was eliminated @ 36.25
Bot - 1 Got a kill @ 36.25
Bot - 1 Got the trade @ 36.25
imightdrop Traded out @ 36.25
Round Ended @ 36.68

Round #3 Recap Round length: 0:46 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 180 shots Reloads 0 Chops 1 Swabs 1 Ran 256.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 206.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 132.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 137.8 ft.
imightdrop Got 0 kills Took 1 bounces Fired 180 shots Reloads 0 Chops 0 Swabs 0 Ran 241.1 ft.
busted-o-ring Got 2 kills Took 0 bounces Fired 237 shots Reloads 1 Chops 5 Swabs 1 Ran 365.9 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 2.32
Bot - 4 Got a kill @ 2.32
Bot - 4 Was eliminated @ 2.49
Bot - 3 Got a kill @ 2.49
Bot - 3 Got the trade @ 2.49
Bot - 4 Traded out @ 2.49
Bot - 4 Got bonus balled @ 2.62
Bot - 3 Hit a bonus ball @ 2.62
busted-o-ring Chopped a ball @ 3.80
busted-o-ring Swabbed @ 6.34
busted-o-ring Chopped a ball @ 8.30
Bot - 1 Chopped a ball @ 13.31
Bot - 1 Swabbed @ 19.18
Bot - 2 Was eliminated @ 23.49
busted-o-ring Got a kill @ 23.49
busted-o-ring Chopped a ball @ 31.77
busted-o-ring Chopped a ball @ 34.03
busted-o-ring Chopped a ball @ 42.30
busted-o-ring Reloaded @ 45.68
imightdrop Was eliminated @ 46.02
busted-o-ring Got a kill @ 46.02
busted-o-ring Hit a bonus bounce @ 46.09
imightdrop Got bonus bounced @ 46.09
Round Ended @ 46.44

Round #4 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 105 shots Reloads 0 Chops 3 Swabs 0 Ran 193.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 172.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
imightdrop Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 0 Ran 212.2 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 0 Swabs 0 Ran 290.3 ft.

Round #4 Event log

Bot - 3 Got a kill @ 3.31
Bot - 4 Was eliminated @ 3.31
Bot - 4 Bounced a player @ 3.33
Bot - 1 Took a bounce @ 3.33
imightdrop Was eliminated @ 10.53
busted-o-ring Got a kill @ 10.53
busted-o-ring Was eliminated @ 10.84
imightdrop Got a kill @ 10.84
busted-o-ring Traded out @ 10.84
imightdrop Got the trade @ 10.84
busted-o-ring Took over bot @ 12.46
Bot - 1 Chopped a ball @ 13.03
imightdrop Took over bot @ 13.10
Bot - 1 Chopped a ball @ 17.94
imightdrop Chopped a ball @ 19.91
Bot - 1 Chopped a ball @ 20.67
imightdrop Was eliminated @ 20.90
Bot - 1 Got a kill @ 20.90
imightdrop Got bonus balled @ 21.03
Bot - 1 Hit a bonus ball @ 21.03
imightdrop Got bonus balled @ 21.16
Bot - 1 Hit a bonus ball @ 21.16
Round Ended @ 21.20

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback