2D Paintball
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D5 - Rookie 3v3

Derp by jbedford
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 Bot - 3 5 1 5 N/A 0
#2 107 Bot - 1 3 0 3 N/A 0
#3 61 Bot - 5 1 1 1 N/A 0
#4 11 Bot - 4 1 3 0.3 N/A 0
#5 10 Bot - 2 1 3 0.3 N/A 0
#6 0 ZeroPB 0 3 0 Un-ranked 5
Campaign

2D Paintball Match Log #677788 (01-03-2024 @ 01:47am)

Round #1 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.
ZeroPB Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 1 Ran 182.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 163.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 173 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 3.05
Bot - 2 Was eliminated @ 3.42
Bot - 3 Got a kill @ 3.42
Bot - 2 Got bonus balled @ 3.56
Bot - 3 Hit a bonus ball @ 3.56
ZeroPB Was eliminated @ 7.09
Bot - 3 Got a kill @ 7.09
Bot - 3 Swabbed @ 7.40
Bot - 4 Was eliminated @ 10.34
Bot - 5 Got a kill @ 10.34
Bot - 4 Got bonus balled @ 10.47
Bot - 5 Hit a bonus ball @ 10.47
Bot - 1 Hit a bonus ball @ 10.56
Bot - 4 Got bonus balled @ 10.56
Round Ended @ 10.61

Round #2 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 224.3 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 125 shots Reloads 0 Chops 0 Swabs 0 Ran 227.8 ft.
ZeroPB Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 0 Ran 192.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 126.6 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 1.95
Bot - 2 Got a kill @ 1.95
Bot - 3 Got a kill @ 3.25
ZeroPB Was eliminated @ 3.25
Bot - 3 Was eliminated @ 4.41
Bot - 4 Got a kill @ 4.41
Bot - 3 Got bonus balled @ 4.53
Bot - 4 Hit a bonus ball @ 4.53
Bot - 4 Was eliminated @ 14.35
Bot - 1 Got a kill @ 14.35
Bot - 4 Chopped a ball @ 14.46
Bot - 1 Hit a bonus ball @ 14.51
Bot - 4 Got bonus balled @ 14.51
Bot - 2 Took a bounce @ 28.98
Bot - 1 Bounced a player @ 28.98
Bot - 1 Got a kill @ 28.99
Bot - 2 Was eliminated @ 28.99
Round Ended @ 29.42

Round #3 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 193.5 ft.
ZeroPB Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 182.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 140.5 ft.

Round #3 Event log

Bot - 3 Got a kill @ 1.86
Bot - 4 Was eliminated @ 1.86
Bot - 1 Got a kill @ 12.63
Bot - 2 Was eliminated @ 12.63
ZeroPB Was eliminated @ 15.19
Bot - 3 Got a kill @ 15.19
ZeroPB Got bonus balled @ 15.51
Bot - 3 Hit a bonus ball @ 15.51
Round Ended @ 15.57

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback