2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #3 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 115 Iceman42586 4 0 4 Un-ranked 53
#2 81 minidaclown 3 1 3 Un-ranked 2
#3 46 BlitheCook 2 2 1 Un-ranked 1
#4 31 Bot - 3 2 3 0.6 N/A 0
#5 15 Bot - 1 1 3 0.3 N/A 0
#6 0 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #678825 (01-12-2024 @ 09:41am)

Round #1 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 190 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 174.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 169.9 ft.
Iceman42586 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 118.1 ft.
minidaclown Got 3 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 221.7 ft.
BlitheCook Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.

Round #1 Event log

Bot - 3 Got a kill @ 9.28
BlitheCook Was eliminated @ 9.28
Bot - 3 Hit a bonus ball @ 9.55
BlitheCook Got bonus balled @ 9.55
Bot - 3 Was eliminated @ 10.40
minidaclown Got a kill @ 10.40
Bot - 1 Was eliminated @ 16.12
minidaclown Got a kill @ 16.12
Bot - 1 Got bonus balled @ 16.29
minidaclown Hit a bonus ball @ 16.29
Bot - 2 Was eliminated @ 19.39
minidaclown Got a kill @ 19.39
Round Ended @ 19.81

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Iceman42586 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 60.4 ft.
minidaclown Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 130.7 ft.
BlitheCook Got 2 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 131.3 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.74
minidaclown Was eliminated @ 1.74
Bot - 2 Was eliminated @ 4.69
BlitheCook Got a kill @ 4.69
Bot - 1 Was eliminated @ 8.88
Iceman42586 Got a kill @ 8.88
Bot - 1 Got bonus bounced @ 8.96
Iceman42586 Hit a bonus bounce @ 8.96
Bot - 3 Was eliminated @ 11.37
BlitheCook Got a kill @ 11.37
Bot - 3 Got bonus balled @ 11.46
BlitheCook Hit a bonus ball @ 11.46
Round Ended @ 11.65

Round #3 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 145.5 ft.
Iceman42586 Got 3 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 94.7 ft.
minidaclown Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 213.4 ft.
BlitheCook Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 128.2 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.40
Iceman42586 Got a kill @ 1.40
Bot - 3 Chopped a ball @ 5.13
Bot - 3 Got a kill @ 5.18
BlitheCook Was eliminated @ 5.18
Bot - 3 Was eliminated @ 5.86
Iceman42586 Got a kill @ 5.86
Bot - 1 Was eliminated @ 11.44
Iceman42586 Got a kill @ 11.44
Round Ended @ 11.87

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback