2D Paintball
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D5 - Rookie 3v3

Nik9's 3man by Nikola18
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 129 UnluckyJoe 4 1 4 Un-ranked 3
#2 76 Bot - 2 2 2 1 N/A 0
#3 60 Bot - 4 3 1 3 N/A 0
#4 42 xanthny 4 5 0.8 Un-ranked 9
#5 0 Bot - 1 0 2 0 N/A 0
#6 0 Bot - 3 0 2 0 N/A 0
Campaign

2D Paintball Match Log #680858 (01-25-2024 @ 11:28pm)

Round #1 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 1 Swabs 1 Ran 128.2 ft.
UnluckyJoe Got 0 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 59.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 140 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.
xanthny Got 1 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 189.2 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 0.66
Bot - 1 Was eliminated @ 5.56
Bot - 4 Got a kill @ 5.56
Bot - 1 Swabbed @ 5.90
Bot - 2 Got a kill @ 7.24
Bot - 3 Was eliminated @ 7.24
Bot - 2 Was eliminated @ 14.00
xanthny Got a kill @ 14.00
Bot - 2 Got bonus balled @ 14.23
xanthny Hit a bonus ball @ 14.23
Bot - 4 Got a kill @ 19.55
xanthny Was eliminated @ 19.55
Round Ended @ 19.98

Round #2 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 137.9 ft.
UnluckyJoe Got 3 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 207.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 179.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
xanthny Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.

Round #2 Event log

UnluckyJoe Got a kill @ 1.87
xanthny Was eliminated @ 1.87
xanthny Took over bot @ 4.32
UnluckyJoe Was eliminated @ 8.06
xanthny Got a kill @ 8.06
UnluckyJoe Got a kill @ 8.52
xanthny Was eliminated @ 8.52
UnluckyJoe Got the trade @ 8.52
xanthny Traded out @ 8.52
UnluckyJoe Took over bot @ 9.67
xanthny Took over bot @ 10.14
UnluckyJoe Got a kill @ 19.85
xanthny Was eliminated @ 19.85
UnluckyJoe Hit a bonus ball @ 19.93
xanthny Got bonus balled @ 19.93
Round Ended @ 20.12

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 121.4 ft.
UnluckyJoe Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 61.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 118.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 127.8 ft.
xanthny Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 0 Ran 105.4 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.85
Bot - 4 Got a kill @ 1.85
Bot - 1 Was eliminated @ 2.00
UnluckyJoe Got a kill @ 2.00
xanthny Chopped a ball @ 2.46
Bot - 4 Was eliminated @ 4.37
xanthny Got a kill @ 4.37
Bot - 2 Got a kill @ 11.73
xanthny Was eliminated @ 11.73
Bot - 2 Hit a bonus ball @ 12.02
xanthny Got bonus balled @ 12.02
Round Ended @ 12.11

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback