2D Paintball
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D5 - Rookie 3v3

Brodo's Field #2 by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 147 GGmyBro 7 2 3.5 Un-ranked 91
#2 85 Bot - 4 1 0 1 N/A 0
#3 35 Bot - 2 1 1 1 N/A 0
#4 16 Bot - 5 1 3 0.3 N/A 0
#5 15 Bot - 1 1 3 0.3 N/A 0
#6 10 Bot - 3 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #686059 (03-13-2024 @ 09:25am)

Round #1 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 132.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 1 Swabs 0 Ran 121.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 147 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
GGmyBro Got 3 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 1.48
Bot - 5 Took a bounce @ 1.51
GGmyBro Bounced a player @ 1.51
GGmyBro Got a kill @ 1.53
Bot - 5 Was eliminated @ 1.53
GGmyBro Hit a bonus ball @ 1.58
Bot - 5 Got bonus balled @ 1.58
Bot - 5 Got bonus balled @ 1.61
GGmyBro Hit a bonus ball @ 1.61
Bot - 2 Was eliminated @ 1.88
Bot - 3 Got a kill @ 1.88
Bot - 2 Got bonus balled @ 1.93
Bot - 5 Hit a bonus ball @ 1.93
Bot - 1 Was eliminated @ 6.91
GGmyBro Got a kill @ 6.91
Bot - 1 Got bonus balled @ 7.03
GGmyBro Hit a bonus ball @ 7.03
Bot - 3 Was eliminated @ 11.72
GGmyBro Got a kill @ 11.72
Round Ended @ 12.14

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 164.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 168.9 ft.
GGmyBro Got 2 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 115.6 ft.

Round #2 Event log

Bot - 3 Bounced a player @ 1.96
Bot - 4 Took a bounce @ 1.96
Bot - 1 Was eliminated @ 4.66
GGmyBro Got a kill @ 4.66
Bot - 1 Got bonus balled @ 4.71
GGmyBro Hit a bonus ball @ 4.71
Bot - 3 Was eliminated @ 8.26
Bot - 4 Got a kill @ 8.26
Bot - 5 Was eliminated @ 12.68
GGmyBro Got a kill @ 12.68
Round Ended @ 13.11

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 137.1 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 183 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 170.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 161 ft.
GGmyBro Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 215.8 ft.

Round #3 Event log

Bot - 2 Got a kill @ 2.40
Bot - 5 Was eliminated @ 2.40
Bot - 1 Got a kill @ 3.50
GGmyBro Was eliminated @ 3.50
GGmyBro Took over bot @ 5.07
Bot - 1 Was eliminated @ 11.47
GGmyBro Got a kill @ 11.47
Bot - 3 Took a bounce @ 16.15
GGmyBro Bounced a player @ 16.15
Bot - 3 Was eliminated @ 16.48
GGmyBro Got a kill @ 16.48
Round Ended @ 16.90

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback