2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 89 sentry87 4 2 2 Un-ranked 4
#2 66 Bot - 4 4 1 4 N/A 0
#3 61 Bot - 2 1 1 1 N/A 0
#4 20 Bot - 5 2 3 0.6 N/A 0
#5 15 Bot - 1 1 3 0.3 N/A 0
#6 15 Bot - 3 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #688719 (04-07-2024 @ 05:54pm)

Round #1 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 153.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 168.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 139.9 ft.
sentry87 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 132.2 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.98
Bot - 2 Got a kill @ 1.98
Bot - 1 Got bonus balled @ 2.07
Bot - 2 Hit a bonus ball @ 2.07
Bot - 4 Got a kill @ 2.34
Bot - 5 Was eliminated @ 2.34
Bot - 3 Got a kill @ 4.27
sentry87 Was eliminated @ 4.27
Bot - 3 Was eliminated @ 4.45
Bot - 4 Got a kill @ 4.45
Round Ended @ 4.88

Round #2 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 162.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 142.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 149.2 ft.
sentry87 Got 2 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 1 Ran 264.7 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 4.58
Bot - 5 Got a kill @ 4.58
Bot - 4 Chopped a ball @ 4.75
Bot - 4 Got a kill @ 5.54
Bot - 5 Was eliminated @ 5.54
Bot - 4 Hit a bonus ball @ 5.86
Bot - 5 Got bonus balled @ 5.86
Bot - 3 Was eliminated @ 7.01
sentry87 Got a kill @ 7.01
Bot - 1 Got a kill @ 8.80
sentry87 Was eliminated @ 8.80
sentry87 Took over bot @ 11.19
sentry87 Swabbed @ 16.35
Bot - 1 Was eliminated @ 24.07
sentry87 Got a kill @ 24.07
Round Ended @ 24.49

Round #3 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 147.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 172 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 164.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 161.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
sentry87 Got 2 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 281.5 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 2.18
Bot - 5 Got a kill @ 2.18
Bot - 4 Got a kill @ 2.26
Bot - 4 Got the trade @ 2.26
Bot - 5 Traded out @ 2.26
Bot - 5 Was eliminated @ 2.26
Bot - 1 Was eliminated @ 18.58
sentry87 Got a kill @ 18.58
Bot - 3 Was eliminated @ 20.23
sentry87 Got a kill @ 20.23
Bot - 3 Got bonus balled @ 20.58
sentry87 Hit a bonus ball @ 20.58
Round Ended @ 20.63

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback