2D Paintball
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D5 - Rookie 3v3

XE-Hyperball Indoor 3-Man by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 Bot - 5 5 0 5 N/A 0
#2 115 Bot - 1 3 0 3 N/A 0
#3 35 Bot - 3 1 2 0.5 N/A 0
#4 21 Bot - 4 2 3 0.6 N/A 0
#5 0 Bot - 2 0 3 0 N/A 0
#6 0 D-Lo 0 3 0 D5 48
Campaign

2D Paintball Match Log #689842 (04-18-2024 @ 04:57pm)

Round #1 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 183.5 ft.
D-Lo Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.58
Bot - 3 Got a kill @ 1.58
Bot - 3 Was eliminated @ 8.13
Bot - 4 Got a kill @ 8.13
Bot - 4 Was eliminated @ 9.05
Bot - 5 Got a kill @ 9.05
Bot - 1 Got a kill @ 18.15
D-Lo Was eliminated @ 18.15
Round Ended @ 18.58

Round #2 Recap Round length: 0:45 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 179 shots Reloads 0 Chops 1 Swabs 1 Ran 230.7 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 169 shots Reloads 0 Chops 1 Swabs 1 Ran 269.2 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 180 shots Reloads 1 Chops 3 Swabs 3 Ran 244.7 ft.
D-Lo Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 2 Took a bounce @ 1.77
Bot - 5 Bounced a player @ 1.77
Bot - 3 Was eliminated @ 1.79
Bot - 4 Got a kill @ 1.79
Bot - 3 Got bonus balled @ 2.15
Bot - 4 Hit a bonus ball @ 2.15
Bot - 2 Was eliminated @ 5.98
Bot - 5 Got a kill @ 5.98
Bot - 5 Chopped a ball @ 7.42
Bot - 5 Swabbed @ 12.44
Bot - 5 Chopped a ball @ 14.20
Bot - 5 Swabbed @ 18.50
D-Lo Was eliminated @ 18.88
Bot - 5 Got a kill @ 18.88
Bot - 5 Chopped a ball @ 21.17
Bot - 5 Swabbed @ 25.28
Bot - 1 Chopped a ball @ 26.44
Bot - 1 Swabbed @ 35.40
Bot - 4 Chopped a ball @ 37.89
Bot - 4 Swabbed @ 44.84
Bot - 4 Was eliminated @ 45.23
Bot - 5 Got a kill @ 45.23
Bot - 5 Reloaded @ 45.63
Round Ended @ 45.66

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 271 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 161.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 1 Ran 158.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 123.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
D-Lo Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 1 Got a kill @ 2.50
Bot - 4 Was eliminated @ 2.50
Bot - 3 Chopped a ball @ 6.75
Bot - 2 Was eliminated @ 10.85
Bot - 5 Got a kill @ 10.85
Bot - 2 Got bonus balled @ 10.95
Bot - 5 Hit a bonus ball @ 10.95
Bot - 3 Swabbed @ 11.52
Bot - 1 Got a kill @ 12.41
D-Lo Was eliminated @ 12.41
Round Ended @ 12.83

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback