2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 Bot - 4 4 1 4 N/A 0
#2 89 ultimate_sniper12345lol 4 3 1.3 Un-ranked 3
#3 81 Bot - 2 3 2 1.5 N/A 0
#4 76 Bot - 5 4 3 1.3 N/A 0
#5 25 Bot - 1 2 4 0.5 N/A 0
#6 0 Bot - 3 0 4 0 N/A 0
Campaign

2D Paintball Match Log #690180 (04-22-2024 @ 05:17am)

Round #1 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 190.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 189.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 154.7 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 191.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
ultimate_sniper12345lol Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 184.9 ft.

Round #1 Event log

Bot - 4 Got a kill @ 7.23
Bot - 5 Was eliminated @ 7.23
Bot - 3 Was eliminated @ 13.74
Bot - 4 Got a kill @ 13.74
Bot - 3 Got bonus balled @ 13.85
Bot - 4 Hit a bonus ball @ 13.85
Bot - 1 Got a kill @ 14.53
Bot - 2 Was eliminated @ 14.53
Bot - 1 Was eliminated @ 21.96
ultimate_sniper12345lol Got a kill @ 21.96
Round Ended @ 22.38

Round #2 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 2 Swabs 1 Ran 171.7 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 90 shots Reloads 0 Chops 2 Swabs 0 Ran 196.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 173 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 198.3 ft.
ultimate_sniper12345lol Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 72.5 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 3.88
Bot - 1 Chopped a ball @ 4.69
Bot - 4 Was eliminated @ 8.49
Bot - 5 Got a kill @ 8.49
Bot - 1 Swabbed @ 11.53
Bot - 2 Chopped a ball @ 12.65
Bot - 2 Chopped a ball @ 14.07
Bot - 3 Was eliminated @ 14.99
ultimate_sniper12345lol Got a kill @ 14.99
Bot - 3 Got bonus balled @ 15.19
ultimate_sniper12345lol Hit a bonus ball @ 15.19
ultimate_sniper12345lol Got a kill @ 18.17
Bot - 1 Was eliminated @ 18.17
Bot - 2 Took a bounce @ 18.34
Bot - 5 Bounced a player @ 18.34
Bot - 2 Was eliminated @ 18.49
Bot - 5 Got a kill @ 18.49
ultimate_sniper12345lol Was eliminated @ 19.36
Bot - 5 Got a kill @ 19.36
Bot - 5 Hit a bonus ball @ 19.51
ultimate_sniper12345lol Got bonus balled @ 19.51
Round Ended @ 19.67

Round #3 Recap Round length: 0:55 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 894.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 332.7 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 118.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 268 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 1 Swabs 1 Ran 930.7 ft.
ultimate_sniper12345lol Got 0 kills Took 1 bounces Fired 71 shots Reloads 0 Chops 2 Swabs 0 Ran 283.6 ft.

Round #3 Event log

Bot - 3 Took a bounce @ 1.70
Bot - 4 Bounced a player @ 1.70
Bot - 3 Was eliminated @ 1.88
Bot - 4 Got a kill @ 1.88
ultimate_sniper12345lol Chopped a ball @ 7.40
Bot - 5 Chopped a ball @ 8.03
ultimate_sniper12345lol Chopped a ball @ 37.51
Bot - 5 Swabbed @ 37.95
Bot - 1 Was eliminated @ 39.10
Bot - 2 Got a kill @ 39.10
Bot - 5 Bounced a player @ 42.51
ultimate_sniper12345lol Took a bounce @ 42.51
Bot - 5 Got a kill @ 46.33
ultimate_sniper12345lol Was eliminated @ 46.33
Bot - 5 Was eliminated @ 54.80
Bot - 2 Got a kill @ 54.80
Bot - 5 Got bonus balled @ 54.95
Bot - 2 Hit a bonus ball @ 54.95
Round Ended @ 55.09

Round #4 Recap Round length: 1:01 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 145 shots Reloads 0 Chops 0 Swabs 0 Ran 277.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 2 Swabs 1 Ran 364.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 239.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 163.9 ft.
ultimate_sniper12345lol Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 1 Swabs 0 Ran 190.4 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 1.58
Bot - 4 Got a kill @ 1.58
Bot - 2 Chopped a ball @ 1.68
Bot - 2 Swabbed @ 6.62
Bot - 2 Got a kill @ 10.42
Bot - 5 Was eliminated @ 10.42
Bot - 2 Chopped a ball @ 17.71
Bot - 1 Got a kill @ 27.25
ultimate_sniper12345lol Was eliminated @ 27.25
ultimate_sniper12345lol Took over bot @ 37.39
ultimate_sniper12345lol Chopped a ball @ 57.29
Bot - 1 Was eliminated @ 61.50
ultimate_sniper12345lol Got a kill @ 61.50
Round Ended @ 61.93

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback