2D Paintball
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D5 - Rookie 3v3

NXL 3-Man Detroit 2009 by bigfootng
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 95 choppin 2 1 2 Un-ranked 2
#2 82 Bot - 4 3 1 3 N/A 0
#3 66 Bot - 2 4 2 2 N/A 0
#4 37 Bot - 3 3 3 1 N/A 0
#5 10 Bot - 1 1 3 0.3 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #712744 (02-20-2025 @ 11:55am)

Round #1 Recap Round length: 0:05 / Team Red Scored

choppin Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 38 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 124 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 131.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 140 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.89
Bot - 2 Got a kill @ 1.89
choppin Got a kill @ 2.28
Bot - 3 Was eliminated @ 2.28
Bot - 2 Got a kill @ 4.59
Bot - 5 Was eliminated @ 4.59
Round Ended @ 5.02

Round #2 Recap Round length: 0:03 / Team Red Scored

choppin Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 48.6 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 1 Swabs 0 Ran 162.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.53
Bot - 3 Got a kill @ 1.53
Bot - 4 Chopped a ball @ 1.97
Bot - 5 Was eliminated @ 1.97
Bot - 4 Got a kill @ 1.97
Bot - 1 Was eliminated @ 2.04
Bot - 2 Got a kill @ 2.04
Bot - 3 Got a kill @ 3.60
Bot - 4 Was eliminated @ 3.60
Bot - 4 Got a kill @ 3.63
Bot - 3 Was eliminated @ 3.63
Bot - 3 Traded out @ 3.63
Bot - 4 Got the trade @ 3.63
Bot - 3 Hit a bonus ball @ 3.73
Bot - 4 Got bonus balled @ 3.73
Bot - 3 Got bonus balled @ 3.76
Bot - 4 Hit a bonus ball @ 3.76
Bot - 3 Hit a bonus ball @ 3.86
Bot - 4 Got bonus balled @ 3.86
Round Ended @ 3.93

Round #3 Recap Round length: 0:10 / Team Red Scored

choppin Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 0 Ran 102.2 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 162.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 148.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 0 Ran 160 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 172.5 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.54
choppin Got a kill @ 1.54
Bot - 1 Was eliminated @ 4.18
Bot - 2 Got a kill @ 4.18
Bot - 1 Got a kill @ 4.24
Bot - 2 Was eliminated @ 4.24
Bot - 1 Got the trade @ 4.24
Bot - 2 Traded out @ 4.24
Bot - 1 Got bonus balled @ 4.31
Bot - 2 Hit a bonus ball @ 4.31
choppin Chopped a ball @ 7.69
Bot - 4 Got a kill @ 10.63
Bot - 5 Was eliminated @ 10.63
Bot - 4 Hit a bonus ball @ 10.76
Bot - 5 Got bonus balled @ 10.76
Bot - 4 Chopped a ball @ 10.80
Round Ended @ 10.93

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback