2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 110 Bot - 3 3 0 3 N/A 0
#2 97 Bot - 5 4 1 4 N/A 0
#3 66 Bot - 1 1 1 1 N/A 0
#4 30 OMG333 1 6 0.1 Un-ranked 5
#5 25 Bot - 2 0 2 0 N/A 0
#6 21 Bot - 4 2 3 0.6 N/A 0
#7 0 Aadon 0 3 0 Un-ranked 5
Campaign

2D Paintball Match Log #717331 (05-05-2025 @ 01:27pm)

Round #1 Recap Round length: 1:30 / Team Blue Scored

OMG333 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 0 Swabs 0 Ran 1895.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 1 Swabs 0 Ran 333.1 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 183 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 194.3 ft.
Aadon Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 6.39
Bot - 4 Got a kill @ 6.39
Bot - 4 Got a kill @ 19.94
Bot - 5 Was eliminated @ 19.94
Bot - 4 Was eliminated @ 20.05
Bot - 5 Got a kill @ 20.05
Bot - 4 Traded out @ 20.05
Bot - 5 Got the trade @ 20.05
Bot - 4 Hit a bonus ball @ 20.05
Bot - 5 Got bonus balled @ 20.05
Bot - 4 Got bonus balled @ 20.18
Bot - 5 Hit a bonus ball @ 20.18
Bot - 3 Chopped a ball @ 24.59
Bot - 3 Got a kill @ 25.53
Aadon Was eliminated @ 25.53
Round Ended @ 90.00

Round #2 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 130.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 174.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
Aadon Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 3 Got a kill @ 1.92
Bot - 4 Was eliminated @ 1.92
Bot - 2 Was eliminated @ 5.76
Bot - 5 Got a kill @ 5.76
Bot - 1 Got a kill @ 6.92
Aadon Was eliminated @ 6.92
Bot - 1 Hit a bonus ball @ 7.04
Aadon Got bonus balled @ 7.04
Round Ended @ 7.20

Round #3 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 1 Ran 175.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.
Aadon Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.35
Bot - 5 Got a kill @ 1.35
Bot - 1 Chopped a ball @ 1.55
Bot - 1 Swabbed @ 5.29
Bot - 3 Got a kill @ 6.42
Bot - 4 Was eliminated @ 6.42
Bot - 5 Got a kill @ 7.37
Aadon Was eliminated @ 7.37
Bot - 5 Hit a bonus ball @ 7.67
Aadon Got bonus balled @ 7.67
Round Ended @ 7.75

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback