2D Paintball
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D5 - Rookie 3v3

Brodo's Field #2 by Faggens_Brodo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 99 Anon-9458 2 1 2 Un-ranked 2
#2 93 peyton1897 5 6 0.8 Un-ranked 7
#3 72 Bot - 4 3 3 1 N/A 0
#4 71 Bot - 1 3 3 1 N/A 0
#5 41 Bot - 2 1 3 0.3 N/A 0
#6 22 Bot - 3 2 0 2 N/A 0
Campaign

2D Paintball Match Log #718012 (05-16-2025 @ 03:12pm)

Round #1 Recap Round length: 0:51 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 199 shots Reloads 1 Chops 0 Swabs 0 Ran 338.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 139 shots Reloads 0 Chops 0 Swabs 0 Ran 288.2 ft.
peyton1897 Got 0 kills Took 0 bounces Fired 112 shots Reloads 1 Chops 1 Swabs 0 Ran 204.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 1 Swabs 0 Ran 283.8 ft.
Anon-9458 Got 0 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 1 Swabs 0 Ran 221.9 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.83
peyton1897 Was eliminated @ 1.83
Bot - 2 Hit a bonus ball @ 1.92
peyton1897 Got bonus balled @ 1.92
peyton1897 Took over bot @ 3.50
Anon-9458 Chopped a ball @ 13.00
peyton1897 Chopped a ball @ 19.77
peyton1897 Reloaded @ 20.42
Bot - 1 Got a kill @ 25.42
peyton1897 Was eliminated @ 25.42
Bot - 1 Hit a bonus ball @ 25.54
peyton1897 Got bonus balled @ 25.54
Bot - 4 Chopped a ball @ 48.91
Bot - 1 Reloaded @ 49.32
Bot - 4 Got a kill @ 51.50
Anon-9458 Was eliminated @ 51.50
Round Ended @ 51.93

Round #2 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 2 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
peyton1897 Got 2 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 255.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 2 Swabs 0 Ran 148.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 168.8 ft.
Anon-9458 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 214.7 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 0.56
Bot - 3 Bounced a player @ 1.49
Bot - 1 Took a bounce @ 1.49
Bot - 2 Was eliminated @ 4.02
Anon-9458 Got a kill @ 4.02
Anon-9458 Hit a bonus ball @ 4.12
Bot - 2 Got bonus balled @ 4.12
Bot - 2 Got bonus balled @ 4.22
Anon-9458 Hit a bonus ball @ 4.22
Bot - 1 Was eliminated @ 6.05
peyton1897 Got a kill @ 6.05
Bot - 1 Got a kill @ 6.12
peyton1897 Was eliminated @ 6.12
Bot - 1 Got the trade @ 6.12
peyton1897 Traded out @ 6.12
Bot - 3 Chopped a ball @ 6.65
peyton1897 Took over bot @ 9.05
peyton1897 Got a kill @ 15.86
Bot - 4 Was eliminated @ 15.86
peyton1897 Was eliminated @ 15.94
peyton1897 Hit a bonus ball @ 15.94
Bot - 4 Got bonus balled @ 15.94
Bot - 4 Got a kill @ 15.94
peyton1897 Traded out @ 15.94
Bot - 4 Got the trade @ 15.94
peyton1897 Got bonus balled @ 16.08
Bot - 4 Hit a bonus ball @ 16.08
Round Ended @ 16.13

Round #3 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
Bot - 2 Got 0 kills Took 2 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 171 ft.
peyton1897 Got 2 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 235.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 160.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.
Anon-9458 Got 0 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 2 Swabs 0 Ran 164.7 ft.

Round #3 Event log

Bot - 4 Got a kill @ 6.83
peyton1897 Was eliminated @ 6.83
Bot - 4 Hit a bonus ball @ 6.98
peyton1897 Got bonus balled @ 6.98
Anon-9458 Chopped a ball @ 7.47
Bot - 3 Got a kill @ 7.67
Bot - 1 Was eliminated @ 7.67
Bot - 3 Hit a bonus ball @ 7.82
Bot - 1 Got bonus balled @ 7.82
Bot - 3 Chopped a ball @ 8.71
peyton1897 Took over bot @ 9.28
Anon-9458 Chopped a ball @ 11.13
peyton1897 Got a kill @ 14.62
Bot - 4 Was eliminated @ 14.62
Bot - 2 Was eliminated @ 17.64
peyton1897 Got a kill @ 17.64
peyton1897 Hit a bonus bounce @ 17.93
Bot - 2 Got bonus bounced @ 17.93
Bot - 2 Got bonus bounced @ 18.00
peyton1897 Hit a bonus bounce @ 18.00
Round Ended @ 18.06

Round #4 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 123.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
peyton1897 Got 1 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 251.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 149.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Anon-9458 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 214.2 ft.

Round #4 Event log

Bot - 3 Got a kill @ 2.18
Bot - 2 Was eliminated @ 2.18
Bot - 3 Hit a bonus ball @ 2.28
Bot - 2 Got bonus balled @ 2.28
Bot - 3 Chopped a ball @ 3.47
Bot - 1 Got a kill @ 4.44
peyton1897 Was eliminated @ 4.44
Bot - 1 Was eliminated @ 5.47
Anon-9458 Got a kill @ 5.47
Bot - 1 Got bonus balled @ 5.59
Anon-9458 Hit a bonus ball @ 5.59
Bot - 1 Got bonus balled @ 5.70
Anon-9458 Hit a bonus ball @ 5.70
peyton1897 Took over bot @ 6.26
Bot - 4 Was eliminated @ 11.25
peyton1897 Got a kill @ 11.25
Round Ended @ 11.68

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback