2D Paintball
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D5 - Rookie 3v3

Nik9's 3man by Nikola18
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 160 Bot - 5 6 0 6 N/A 0
#2 110 Bot - 1 3 0 3 N/A 0
#3 25 Bot - 3 0 2 0 N/A 0
#4 15 MadDecent23 2 6 0.3 Un-ranked 2
#5 0 Bot - 2 0 1 0 N/A 0
#6 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #719748 (06-19-2025 @ 09:25am)

Round #1 Recap Round length: 0:36 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 2 Swabs 2 Ran 243.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 176.5 ft.
MadDecent23 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 71.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 238 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 150 shots Reloads 0 Chops 0 Swabs 0 Ran 212.5 ft.

Round #1 Event log

MadDecent23 Was eliminated @ 2.61
Bot - 5 Got a kill @ 2.61
MadDecent23 Took over bot @ 4.35
Bot - 1 Chopped a ball @ 13.26
MadDecent23 Was eliminated @ 18.55
Bot - 5 Got a kill @ 18.55
Bot - 1 Swabbed @ 18.78
MadDecent23 Took over bot @ 20.59
Bot - 1 Chopped a ball @ 21.38
Bot - 1 Swabbed @ 28.15
MadDecent23 Was eliminated @ 35.65
Bot - 5 Got a kill @ 35.65
Round Ended @ 36.08

Round #2 Recap Round length: 0:31 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 0 Swabs 0 Ran 183.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 161.9 ft.
MadDecent23 Got 1 kills Took 1 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 204.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 174.6 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 2 Swabs 1 Ran 200.3 ft.

Round #2 Event log

MadDecent23 Got a kill @ 5.89
Bot - 3 Was eliminated @ 5.89
Bot - 4 Was eliminated @ 10.25
Bot - 5 Got a kill @ 10.25
Bot - 1 Got a kill @ 15.21
MadDecent23 Was eliminated @ 15.21
Bot - 1 Hit a bonus bounce @ 15.34
MadDecent23 Got bonus bounced @ 15.34
MadDecent23 Took over bot @ 17.19
Bot - 5 Chopped a ball @ 17.51
Bot - 5 Swabbed @ 22.83
Bot - 5 Chopped a ball @ 25.43
MadDecent23 Was eliminated @ 30.77
Bot - 5 Got a kill @ 30.77
Round Ended @ 31.20

Round #3 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.
MadDecent23 Got 1 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 56 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 135.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 118.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.

Round #3 Event log

MadDecent23 Got a kill @ 4.60
Bot - 3 Was eliminated @ 4.60
MadDecent23 Hit a bonus ball @ 4.75
Bot - 3 Got bonus balled @ 4.75
Bot - 1 Got a kill @ 4.95
Bot - 4 Was eliminated @ 4.95
Bot - 1 Got a kill @ 7.08
Bot - 2 Was eliminated @ 7.08
MadDecent23 Was eliminated @ 13.19
Bot - 5 Got a kill @ 13.19
Round Ended @ 13.62

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback