2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 138 Hashbrown1200 6 0 6 Un-ranked 19
#2 96 Bot - 2 2 0 2 N/A 0
#3 85 Bot - 4 1 0 1 N/A 0
#4 0 Bot - 1 0 3 0 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #719920 (06-25-2025 @ 04:47am)

Round #1 Recap Round length: 0:05 / Team Red Scored

Hashbrown1200 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 24.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 137.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 137.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 155.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.15
Bot - 2 Got a kill @ 1.15
Hashbrown1200 Got a kill @ 3.10
Bot - 5 Was eliminated @ 3.10
Hashbrown1200 Hit a bonus ball @ 3.25
Bot - 5 Got bonus balled @ 3.25
Bot - 4 Chopped a ball @ 4.44
Bot - 3 Was eliminated @ 5.07
Bot - 4 Got a kill @ 5.07
Round Ended @ 5.50

Round #2 Recap Round length: 0:15 / Team Red Scored

Hashbrown1200 Got 3 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 76.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 125.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 165.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 170.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 1 Ran 175.1 ft.

Round #2 Event log

Hashbrown1200 Got a kill @ 0.82
Bot - 3 Was eliminated @ 0.82
Bot - 1 Was eliminated @ 2.02
Hashbrown1200 Got a kill @ 2.02
Bot - 5 Chopped a ball @ 7.97
Bot - 5 Swabbed @ 12.80
Hashbrown1200 Got a kill @ 15.03
Bot - 5 Was eliminated @ 15.03
Round Ended @ 15.46

Round #3 Recap Round length: 0:15 / Team Red Scored

Hashbrown1200 Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 1 Ran 176.8 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 166.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 2 Swabs 1 Ran 174.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 137.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 173 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 152 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 2.66
Bot - 5 Chopped a ball @ 2.74
Hashbrown1200 Got a kill @ 3.50
Bot - 3 Was eliminated @ 3.50
Hashbrown1200 Chopped a ball @ 3.88
Bot - 2 Got a kill @ 5.33
Bot - 5 Was eliminated @ 5.33
Bot - 2 Hit a bonus ball @ 5.48
Bot - 5 Got bonus balled @ 5.48
Bot - 5 Got bonus balled @ 5.58
Hashbrown1200 Hit a bonus ball @ 5.58
Bot - 2 Chopped a ball @ 6.34
Hashbrown1200 Swabbed @ 8.27
Bot - 2 Swabbed @ 12.13
Hashbrown1200 Got a kill @ 14.94
Bot - 1 Was eliminated @ 14.94
Hashbrown1200 Hit a bonus ball @ 15.10
Bot - 1 Got bonus balled @ 15.10
Round Ended @ 15.24

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback