2D Paintball
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Tournament

DMG Field by DMG
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 Bot - 3 5 2 2.5 N/A 0
#2 111 Bot - 5 4 2 2 N/A 0
#3 79 taeMsouicileD 6 8 0.7 Un-ranked 34
#4 53 Bot - 1 2 3 0.6 N/A 0
#5 36 Bot - 2 1 0 1 N/A 0
#6 0 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #723984 (09-14-2025 @ 06:37am)

Round #1 Recap Round length: 0:42 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 133.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 1 Swabs 1 Ran 137.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 270 shots Reloads 1 Chops 0 Swabs 0 Ran 173.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 129 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 254 shots Reloads 1 Chops 1 Swabs 1 Ran 201.6 ft.
taeMsouicileD Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 0 Ran 68.7 ft.

Round #1 Event log

taeMsouicileD Bounced a player @ 0.70
Bot - 1 Took a bounce @ 0.70
Bot - 1 Was eliminated @ 0.80
taeMsouicileD Got a kill @ 0.80
taeMsouicileD Was eliminated @ 0.98
Bot - 3 Got a kill @ 0.98
Bot - 2 Chopped a ball @ 1.47
taeMsouicileD Took over bot @ 3.55
Bot - 2 Swabbed @ 5.50
Bot - 5 Chopped a ball @ 7.50
Bot - 5 Swabbed @ 12.25
taeMsouicileD Chopped a ball @ 12.51
Bot - 5 Got a kill @ 14.07
taeMsouicileD Was eliminated @ 14.07
taeMsouicileD Took over bot @ 16.45
Bot - 3 Reloaded @ 27.37
Bot - 5 Reloaded @ 29.49
Bot - 3 Got a kill @ 41.86
taeMsouicileD Was eliminated @ 41.86
Round Ended @ 42.28

Round #2 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 116.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 130.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 135 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 1 Swabs 0 Ran 135.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
taeMsouicileD Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 0 Ran 51.4 ft.

Round #2 Event log

Bot - 3 Got a kill @ 0.94
Bot - 4 Was eliminated @ 0.94
Bot - 4 Chopped a ball @ 1.05
Bot - 5 Got a kill @ 6.73
taeMsouicileD Was eliminated @ 6.73
Bot - 5 Hit a bonus ball @ 6.91
taeMsouicileD Got bonus balled @ 6.91
Bot - 1 Was eliminated @ 7.14
taeMsouicileD Got a kill @ 7.14
taeMsouicileD Took over bot @ 9.02
taeMsouicileD Chopped a ball @ 15.62
Bot - 5 Was eliminated @ 17.75
taeMsouicileD Got a kill @ 17.75
taeMsouicileD Hit a bonus ball @ 17.93
Bot - 5 Got bonus balled @ 17.93
taeMsouicileD Was eliminated @ 18.13
Bot - 5 Got a kill @ 18.13
Bot - 5 Got the trade @ 18.13
taeMsouicileD Traded out @ 18.13
Round Ended @ 18.56

Round #3 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 126.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 111.8 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 134.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 125.9 ft.
taeMsouicileD Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 30.5 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 0.59
taeMsouicileD Got a kill @ 0.59
Bot - 3 Got a kill @ 0.98
Bot - 4 Was eliminated @ 0.98
Bot - 3 Hit a bonus ball @ 1.08
Bot - 4 Got bonus balled @ 1.08
Bot - 3 Hit a bonus bounce @ 1.20
Bot - 4 Got bonus bounced @ 1.20
Bot - 2 Got a kill @ 2.94
Bot - 3 Was eliminated @ 2.94
Bot - 2 Hit a bonus ball @ 3.06
Bot - 3 Got bonus balled @ 3.06
Bot - 5 Was eliminated @ 4.89
taeMsouicileD Got a kill @ 4.89
Bot - 5 Got bonus balled @ 5.17
taeMsouicileD Hit a bonus ball @ 5.17
Round Ended @ 5.26

Round #4 Recap Round length: 0:23 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 1 Swabs 1 Ran 186.6 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 126 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 1 Swabs 1 Ran 166.2 ft.
taeMsouicileD Got 1 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 0 Swabs 0 Ran 64.6 ft.

Round #4 Event log

Bot - 2 Chopped a ball @ 2.11
taeMsouicileD Bounced a player @ 2.36
Bot - 3 Took a bounce @ 2.36
Bot - 2 Swabbed @ 4.96
Bot - 1 Bounced a player @ 6.36
Bot - 4 Took a bounce @ 6.36
Bot - 1 Got a kill @ 6.40
Bot - 4 Was eliminated @ 6.40
Bot - 1 Hit a bonus ball @ 6.53
Bot - 4 Got bonus balled @ 6.53
Bot - 5 Chopped a ball @ 16.21
taeMsouicileD Was eliminated @ 16.90
Bot - 3 Got a kill @ 16.90
Bot - 3 Hit a bonus ball @ 17.08
taeMsouicileD Got bonus balled @ 17.08
Bot - 3 Was eliminated @ 17.12
taeMsouicileD Got a kill @ 17.12
Bot - 3 Traded out @ 17.12
taeMsouicileD Got the trade @ 17.12
taeMsouicileD Took over bot @ 19.34
Bot - 5 Swabbed @ 21.14
Bot - 1 Got a kill @ 23.03
taeMsouicileD Was eliminated @ 23.03
taeMsouicileD Got bonus balled @ 23.20
Bot - 1 Hit a bonus ball @ 23.20
taeMsouicileD Got bonus balled @ 23.31
Bot - 1 Hit a bonus ball @ 23.31
Round Ended @ 23.35

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback