2D Paintball
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Tournament

3v3 Alpha Map v2 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 139 dannyboixdlol 6 3 2 Un-ranked 3
#2 82 Bot - 5 5 3 1.6 N/A 0
#3 57 Bot - 2 3 2 1.5 N/A 0
#4 46 Bot - 4 2 3 0.6 N/A 0
#5 26 Bot - 3 2 4 0.5 N/A 0
#6 17 Bot - 1 1 4 0.2 N/A 0
Campaign

2D Paintball Match Log #724293 (09-18-2025 @ 07:02pm)

Round #1 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 137.9 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.
dannyboixdlol Got 3 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 115.5 ft.

Round #1 Event log

Bot - 5 Got a kill @ 2.31
Bot - 4 Was eliminated @ 2.31
Bot - 5 Hit a bonus ball @ 2.40
Bot - 4 Got bonus balled @ 2.40
Bot - 5 Hit a bonus bounce @ 2.52
Bot - 4 Got bonus bounced @ 2.52
dannyboixdlol Was eliminated @ 6.13
Bot - 3 Got a kill @ 6.13
Bot - 3 Hit a bonus ball @ 6.21
dannyboixdlol Got bonus balled @ 6.21
Bot - 3 Was eliminated @ 6.33
dannyboixdlol Got a kill @ 6.33
Bot - 3 Traded out @ 6.33
dannyboixdlol Got the trade @ 6.33
dannyboixdlol Took over bot @ 8.94
Bot - 1 Took a bounce @ 11.20
dannyboixdlol Bounced a player @ 11.20
Bot - 1 Was eliminated @ 11.30
dannyboixdlol Got a kill @ 11.30
dannyboixdlol Hit a bonus ball @ 11.38
Bot - 1 Got bonus balled @ 11.38
dannyboixdlol Got a kill @ 16.64
Bot - 5 Was eliminated @ 16.64
dannyboixdlol Hit a bonus ball @ 16.85
Bot - 5 Got bonus balled @ 16.85
Round Ended @ 16.98

Round #2 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 133.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 0 Ran 122.6 ft.
dannyboixdlol Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 124.9 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.51
Bot - 4 Got a kill @ 1.51
Bot - 3 Was eliminated @ 1.64
Bot - 4 Got a kill @ 1.64
Bot - 3 Got bonus balled @ 1.75
Bot - 4 Hit a bonus ball @ 1.75
Bot - 5 Chopped a ball @ 2.35
Bot - 4 Was eliminated @ 5.32
Bot - 5 Got a kill @ 5.32
Bot - 5 Was eliminated @ 5.71
dannyboixdlol Got a kill @ 5.71
Bot - 5 Got bonus balled @ 5.76
dannyboixdlol Hit a bonus ball @ 5.76
Round Ended @ 5.96

Round #3 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 170.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 160.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
dannyboixdlol Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.

Round #3 Event log

Bot - 3 Got a kill @ 1.68
Bot - 2 Was eliminated @ 1.68
Bot - 2 Got a kill @ 1.81
Bot - 3 Was eliminated @ 1.81
Bot - 2 Got the trade @ 1.81
Bot - 3 Traded out @ 1.81
Bot - 2 Hit a bonus ball @ 1.90
Bot - 3 Got bonus balled @ 1.90
dannyboixdlol Got a kill @ 13.44
Bot - 1 Was eliminated @ 13.44
dannyboixdlol Hit a bonus ball @ 13.54
Bot - 1 Got bonus balled @ 13.54
Bot - 1 Got the trade @ 13.59
dannyboixdlol Was eliminated @ 13.59
dannyboixdlol Traded out @ 13.59
Bot - 1 Got a kill @ 13.59
Bot - 1 Got bonus balled @ 13.69
dannyboixdlol Hit a bonus ball @ 13.69
Bot - 1 Hit a bonus ball @ 13.71
dannyboixdlol Got bonus balled @ 13.71
Bot - 1 Hit a bonus ball @ 13.79
dannyboixdlol Got bonus balled @ 13.79
Bot - 4 Was eliminated @ 17.79
Bot - 5 Got a kill @ 17.79
Bot - 4 Got bonus balled @ 17.88
Bot - 5 Hit a bonus ball @ 17.88
Round Ended @ 18.07

Round #4 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 151.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 133.6 ft.
dannyboixdlol Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 127.7 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 2.85
Bot - 2 Got a kill @ 2.85
Bot - 2 Bounced a player @ 3.14
Bot - 3 Took a bounce @ 3.14
Bot - 2 Got a kill @ 3.23
Bot - 3 Was eliminated @ 3.23
Bot - 2 Hit a bonus ball @ 3.39
Bot - 3 Got bonus balled @ 3.39
Bot - 4 Chopped a ball @ 4.38
Bot - 2 Was eliminated @ 4.51
Bot - 5 Got a kill @ 4.51
Bot - 5 Was eliminated @ 5.81
dannyboixdlol Got a kill @ 5.81
Bot - 5 Got bonus balled @ 5.87
dannyboixdlol Hit a bonus ball @ 5.87
Round Ended @ 6.07

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback