2D Paintball
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1v1 - King of the Hill

Sneaky Beaky Like by Liam
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 Ryan1148 5 4 1.2 Un-ranked 8
#2 91 samui 4 5 0.8 Un-ranked 27
Campaign

2D Paintball Match Log #724901 (10-02-2025 @ 08:00pm)

Round #1 Recap Round length: 0:01 / Team Blue Scored

samui Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 36.3 ft.
Ryan1148 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 95.1 ft.

Round #1 Event log

samui Was eliminated @ 1.16
Ryan1148 Got a kill @ 1.16
Round Ended @ 1.58

Round #2 Recap Round length: 0:00 / Team Red Scored

samui Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 12.5 ft.
Ryan1148 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 41.6 ft.

Round #2 Event log

samui Got a kill @ 0.61
Ryan1148 Was eliminated @ 0.61
samui Hit a bonus ball @ 0.69
Ryan1148 Got bonus balled @ 0.69
Round Ended @ 0.87

Round #3 Recap Round length: 0:23 / Team Blue Scored

samui Got 0 kills Took 0 bounces Fired 117 shots Reloads 1 Chops 0 Swabs 0 Ran 241.7 ft.
Ryan1148 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 306.1 ft.

Round #3 Event log

samui Reloaded @ 16.21
samui Was eliminated @ 22.74
Ryan1148 Got a kill @ 22.74
samui Got bonus balled @ 23.11
Ryan1148 Hit a bonus ball @ 23.11
Round Ended @ 23.15

Round #4 Recap Round length: 0:17 / Team Red Scored

samui Got 1 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 1 Swabs 1 Ran 112.1 ft.
Ryan1148 Got 0 kills Took 1 bounces Fired 71 shots Reloads 1 Chops 1 Swabs 0 Ran 207.4 ft.

Round #4 Event log

Ryan1148 Chopped a ball @ 8.63
samui Chopped a ball @ 10.21
samui Swabbed @ 13.87
Ryan1148 Reloaded @ 15.70
samui Bounced a player @ 16.84
Ryan1148 Took a bounce @ 16.84
samui Got a kill @ 16.85
Ryan1148 Was eliminated @ 16.85
Round Ended @ 17.28

Round #5 Recap Round length: 0:16 / Round Draw!

samui Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 61.2 ft.
Ryan1148 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 1 Ran 137.8 ft.

Round #5 Event log

Ryan1148 Chopped a ball @ 4.98
Ryan1148 Swabbed @ 6.92
samui Was eliminated @ 16.54
Ryan1148 Got a kill @ 16.54
samui Got a kill @ 16.66
samui Got the trade @ 16.66
Ryan1148 Was eliminated @ 16.66
Ryan1148 Traded out @ 16.66
Round Ended @ 16.97

Round #6 Recap Round length: 0:34 / Round Draw!

samui Got 1 kills Took 1 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 290.1 ft.
Ryan1148 Got 1 kills Took 0 bounces Fired 189 shots Reloads 1 Chops 1 Swabs 0 Ran 512.6 ft.

Round #6 Event log

Ryan1148 Reloaded @ 16.82
samui Took a bounce @ 27.66
Ryan1148 Bounced a player @ 27.66
Ryan1148 Chopped a ball @ 33.27
samui Was eliminated @ 33.92
Ryan1148 Got a kill @ 33.92
samui Got a kill @ 34.14
samui Got the trade @ 34.14
Ryan1148 Traded out @ 34.14
Ryan1148 Was eliminated @ 34.14
Round Ended @ 34.35

Round #7 Recap Round length: 0:04 / Team Blue Scored

samui Got 0 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 42.1 ft.
Ryan1148 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 106.3 ft.

Round #7 Event log

samui Was eliminated @ 4.45
Ryan1148 Got a kill @ 4.45
samui Got bonus bounced @ 4.55
Ryan1148 Hit a bonus bounce @ 4.55
Round Ended @ 4.87

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback