2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 151 Bot - 4 6 1 6 N/A 0
#2 76 Bot - 2 2 1 2 N/A 0
#3 65 Bot - 6 1 1 1 N/A 0
#4 30 Bot - 3 3 1 3 N/A 0
#5 0 Bot - 5 0 0 0 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
#7 0 Olivertribble 0 5 0 Un-ranked 4
Campaign

2D Paintball Match Log #727397 (11-08-2025 @ 10:00am)

Round #1 Recap Round length: 0:08 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 156.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 159.8 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
Olivertribble Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 68.3 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.64
Bot - 2 Got a kill @ 1.64
Bot - 4 Got a kill @ 2.57
Olivertribble Was eliminated @ 2.57
Bot - 3 Was eliminated @ 8.28
Bot - 4 Got a kill @ 8.28
Round Ended @ 8.71

Round #2 Recap Round length: 0:28 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 207.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 133.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 181 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 1 Ran 223.3 ft.
Olivertribble Got 0 kills Took 2 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.

Round #2 Event log

Olivertribble Took a bounce @ 1.55
Bot - 6 Bounced a player @ 1.55
Olivertribble Was eliminated @ 1.57
Bot - 6 Got a kill @ 1.57
Bot - 1 Was eliminated @ 3.18
Bot - 4 Got a kill @ 3.18
Bot - 1 Got bonus balled @ 3.19
Bot - 2 Hit a bonus ball @ 3.19
Bot - 1 Got bonus balled @ 3.29
Bot - 4 Hit a bonus ball @ 3.29
Olivertribble Took over bot @ 5.51
Bot - 6 Chopped a ball @ 15.17
Bot - 6 Swabbed @ 19.76
Olivertribble Took a bounce @ 27.39
Bot - 4 Bounced a player @ 27.39
Bot - 2 Got a kill @ 28.36
Olivertribble Was eliminated @ 28.36
Round Ended @ 28.78

Round #3 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 142 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 163.7 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 187.9 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
Olivertribble Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 105.4 ft.

Round #3 Event log

Bot - 4 Got a kill @ 2.09
Olivertribble Was eliminated @ 2.09
Bot - 2 Was eliminated @ 2.52
Bot - 3 Got a kill @ 2.52
Bot - 3 Got a kill @ 3.29
Bot - 6 Was eliminated @ 3.29
Bot - 1 Was eliminated @ 4.10
Bot - 4 Got a kill @ 4.10
Olivertribble Took over bot @ 5.27
Bot - 4 Got a kill @ 15.44
Olivertribble Was eliminated @ 15.44
Round Ended @ 15.87

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback