2D Paintball
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D5 - Rookie 3v3

DMG 3v3 by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 XPURRT 5 0 5 Un-ranked 12
#2 101 Bot - 2 4 1 4 N/A 0
#3 50 Bot - 4 0 1 0 N/A 0
#4 10 Bot - 1 1 3 0.3 N/A 0
#5 10 Bot - 3 1 3 0.3 N/A 0
#6 0 Anon-1162 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #729015 (12-03-2025 @ 09:17am)

Round #1 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 117.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 130.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
XPURRT Got 2 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 22.8 ft.
Anon-1162 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 2.82
XPURRT Got a kill @ 2.82
Bot - 2 Got a kill @ 4.28
Anon-1162 Was eliminated @ 4.28
Bot - 3 Was eliminated @ 6.01
XPURRT Got a kill @ 6.01
Bot - 3 Got bonus balled @ 6.06
XPURRT Hit a bonus ball @ 6.06
Round Ended @ 6.25

Round #2 Recap Round length: 1:24 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 241 shots Reloads 1 Chops 2 Swabs 2 Ran 355 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 126.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 134.5 ft.
XPURRT Got 1 kills Took 0 bounces Fired 396 shots Reloads 2 Chops 0 Swabs 0 Ran 170.8 ft.
Anon-1162 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 6.57
Bot - 2 Got a kill @ 6.57
Bot - 3 Was eliminated @ 6.59
XPURRT Got a kill @ 6.59
Bot - 1 Got a kill @ 6.94
Bot - 4 Was eliminated @ 6.94
Bot - 2 Chopped a ball @ 16.08
XPURRT Reloaded @ 20.48
Bot - 2 Swabbed @ 23.28
Bot - 2 Chopped a ball @ 33.53
Bot - 2 Swabbed @ 39.21
XPURRT Reloaded @ 49.75
Bot - 2 Reloaded @ 70.45
Bot - 2 Got a kill @ 84.31
Anon-1162 Was eliminated @ 84.31
Round Ended @ 84.74

Round #3 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 1 Ran 177.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 3 Swabs 1 Ran 202.4 ft.
XPURRT Got 2 kills Took 0 bounces Fired 178 shots Reloads 0 Chops 1 Swabs 0 Ran 91.6 ft.
Anon-1162 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

XPURRT Chopped a ball @ 0.11
Bot - 4 Chopped a ball @ 2.28
Bot - 4 Chopped a ball @ 4.44
Bot - 1 Was eliminated @ 5.49
Bot - 2 Got a kill @ 5.49
Bot - 1 Got bonus balled @ 5.69
Bot - 2 Hit a bonus ball @ 5.69
Bot - 4 Chopped a ball @ 6.86
Bot - 3 Chopped a ball @ 10.73
Bot - 4 Swabbed @ 12.22
Bot - 2 Was eliminated @ 13.54
Bot - 3 Got a kill @ 13.54
Bot - 3 Swabbed @ 16.24
Bot - 3 Was eliminated @ 20.94
XPURRT Got a kill @ 20.94
XPURRT Got a kill @ 24.15
Anon-1162 Was eliminated @ 24.15
Round Ended @ 24.57

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback