2D Paintball
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1v1 - King of the Hill

Short Field Fun by maue
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 74 CarrotUpYaBum 4 3 1.3 Un-ranked 5
#2 63 Bot - 2 3 4 0.7 N/A 0
#3 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #732643 (02-02-2026 @ 04:55am)

Round #1 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 1.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 127.4 ft.
CarrotUpYaBum Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.

Round #1 Event log

CarrotUpYaBum Was eliminated @ 2.12
Bot - 2 Got a kill @ 2.12
Bot - 2 Hit a bonus ball @ 2.21
CarrotUpYaBum Got bonus balled @ 2.21
Bot - 2 Traded out @ 2.31
Bot - 2 Was eliminated @ 2.31
CarrotUpYaBum Got a kill @ 2.31
CarrotUpYaBum Got the trade @ 2.31
Round Ended @ 2.39

Round #2 Recap Round length: 0:19 / Team Red Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 1 Swabs 1 Ran 157.6 ft.
CarrotUpYaBum Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 1 Ran 82.5 ft.

Round #2 Event log

CarrotUpYaBum Swabbed @ 3.72
Bot - 2 Chopped a ball @ 13.10
Bot - 2 Swabbed @ 17.40
CarrotUpYaBum Chopped a ball @ 18.20
Bot - 2 Was eliminated @ 19.49
CarrotUpYaBum Got a kill @ 19.49
Bot - 2 Got bonus balled @ 19.66
CarrotUpYaBum Hit a bonus ball @ 19.66
Round Ended @ 19.80

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
CarrotUpYaBum Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 59.6 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 10.22
CarrotUpYaBum Got a kill @ 10.22
Bot - 2 Got bonus balled @ 10.40
CarrotUpYaBum Hit a bonus ball @ 10.40
Round Ended @ 10.54

Round #4 Recap Round length: 0:33 / Team Blue Scored

Bot - 2 Got 1 kills Took 0 bounces Fired 228 shots Reloads 1 Chops 1 Swabs 1 Ran 230.4 ft.
CarrotUpYaBum Got 1 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 1 Swabs 1 Ran 68.9 ft.

Round #4 Event log

Bot - 2 Chopped a ball @ 4.69
Bot - 2 Swabbed @ 11.20
CarrotUpYaBum Chopped a ball @ 11.54
CarrotUpYaBum Swabbed @ 12.65
Bot - 2 Reloaded @ 28.37
Bot - 2 Was eliminated @ 33.02
CarrotUpYaBum Got a kill @ 33.02
CarrotUpYaBum Was eliminated @ 33.06
Bot - 2 Got a kill @ 33.06
Bot - 2 Got the trade @ 33.06
CarrotUpYaBum Traded out @ 33.06
Bot - 2 Got bonus balled @ 33.12
CarrotUpYaBum Hit a bonus ball @ 33.12
Bot - 2 Hit a bonus ball @ 33.14
CarrotUpYaBum Got bonus balled @ 33.14
CarrotUpYaBum Got bonus balled @ 33.21
CarrotUpYaBum Hit a bonus ball @ 33.21
Bot - 2 Hit a bonus ball @ 33.21
Bot - 2 Got bonus balled @ 33.21
Round Ended @ 33.26

Round #5 Recap Round length: 0:10 / Team Blue Scored

Bot - 2 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
CarrotUpYaBum Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 21 ft.

Round #5 Event log

Bot - 2 Got a kill @ 10.12
CarrotUpYaBum Was eliminated @ 10.12
Round Ended @ 10.54

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback