2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 132 Dunee 4 0 4 Un-ranked 7
#2 115 Bot - 2 3 0 3 N/A 0
#3 70 Bot - 4 2 1 2 N/A 0
#4 11 Bot - 3 1 2 0.5 N/A 0
#5 0 Bot - 1 0 2 0 N/A 0
#6 0 Anon-4562 0 5 0 Un-ranked 1
Campaign

2D Paintball Match Log #732679 (02-02-2026 @ 03:39pm)

Round #1 Recap Round length: 0:23 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 1 Ran 200.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 195.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 166.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 177.6 ft.
Anon-4562 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 0 Ran 38.7 ft.
Dunee Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 200.6 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 3.12
Bot - 4 Chopped a ball @ 8.45
Bot - 1 Swabbed @ 8.78
Bot - 4 Got a kill @ 10.87
Bot - 3 Was eliminated @ 10.87
Bot - 4 Traded out @ 10.92
Bot - 4 Was eliminated @ 10.92
Bot - 3 Got the trade @ 10.92
Bot - 3 Got a kill @ 10.92
Bot - 3 Hit a bonus ball @ 11.03
Bot - 4 Got bonus balled @ 11.03
Anon-4562 Chopped a ball @ 12.80
Anon-4562 Was eliminated @ 16.92
Dunee Got a kill @ 16.92
Anon-4562 Got bonus balled @ 17.02
Dunee Hit a bonus ball @ 17.02
Anon-4562 Got bonus balled @ 17.12
Dunee Hit a bonus ball @ 17.12
Anon-4562 Took over bot @ 20.99
Bot - 2 Got a kill @ 22.60
Anon-4562 Was eliminated @ 22.60
Round Ended @ 23.03

Round #2 Recap Round length: 0:23 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 2 Swabs 1 Ran 162.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 186.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 194.6 ft.
Anon-4562 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 64.1 ft.
Dunee Got 2 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 275.3 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 1.03
Bot - 1 Swabbed @ 6.00
Anon-4562 Was eliminated @ 7.72
Dunee Got a kill @ 7.72
Bot - 1 Chopped a ball @ 10.84
Anon-4562 Took over bot @ 11.82
Bot - 1 Was eliminated @ 14.00
Bot - 2 Got a kill @ 14.00
Anon-4562 Was eliminated @ 22.97
Dunee Got a kill @ 22.97
Round Ended @ 23.39

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 169.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 179.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 171.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.
Anon-4562 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 132.8 ft.
Dunee Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 1 Ran 160.1 ft.

Round #3 Event log

Dunee Swabbed @ 2.03
Bot - 3 Was eliminated @ 9.37
Bot - 4 Got a kill @ 9.37
Bot - 1 Was eliminated @ 9.79
Dunee Got a kill @ 9.79
Bot - 2 Got a kill @ 12.24
Anon-4562 Was eliminated @ 12.24
Round Ended @ 12.66

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback