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D5 - Rookie 3v3

It's Finally Summer by Liam
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 132 DCMatrix91 6 5 1.2 Un-ranked 67
#2 70 Bot - 2 3 3 1 N/A 0
#3 65 Bot - 4 3 3 1 N/A 0
#4 46 Bot - 1 2 1 2 N/A 0
#5 46 Bot - 3 2 1 2 N/A 0
#6 10 Bot - 5 1 4 0.2 N/A 0
#7 0 Bigpicklechad 0 0 0 Un-ranked 1
#8 0 DCMatrix91 0 0 0 Un-ranked 67
Campaign

2D Paintball Match Log #739672 (06-30-2026 @ 01:27pm)

Round #1 Recap Round length: 0:21 / Team Red Scored

Bigpicklechad Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
DCMatrix91 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 196.1 ft.
Bot - 2 Got 0 kills Took 2 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 0 Ran 177.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 120.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 126.8 ft.
DCMatrix91 Got 3 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 132.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 2 Swabs 0 Ran 152.6 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 0.57
DCMatrix91 Got a kill @ 0.57
Bot - 3 Was eliminated @ 1.77
Bot - 5 Got a kill @ 1.77
Bot - 5 Chopped a ball @ 1.82
Bot - 5 Chopped a ball @ 5.17
DCMatrix91 Got a kill @ 9.80
Bot - 5 Was eliminated @ 9.80
DCMatrix91 Bounced a player @ 21.53
Bot - 2 Took a bounce @ 21.53
Bot - 2 Was eliminated @ 21.55
DCMatrix91 Got a kill @ 21.55
Bot - 2 Got bonus bounced @ 21.67
DCMatrix91 Hit a bonus bounce @ 21.67
Bot - 2 Chopped a ball @ 21.91
Round Ended @ 21.98

Round #2 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
Bot - 2 Got 3 kills Took 1 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 166.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 171 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 182.2 ft.
DCMatrix91 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 1 Swabs 0 Ran 154.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.

Round #2 Event log

Bot - 1 Got a kill @ 6.61
Bot - 5 Was eliminated @ 6.61
Bot - 5 Got bonus balled @ 6.66
DCMatrix91 Hit a bonus ball @ 6.66
Bot - 1 Hit a bonus ball @ 6.72
Bot - 5 Got bonus balled @ 6.72
DCMatrix91 Hit a bonus ball @ 6.76
Bot - 5 Got bonus balled @ 6.76
DCMatrix91 Chopped a ball @ 8.72
Bot - 2 Got a kill @ 9.37
DCMatrix91 Was eliminated @ 9.37
DCMatrix91 Took over bot @ 10.94
Bot - 2 Got a kill @ 12.77
DCMatrix91 Was eliminated @ 12.77
DCMatrix91 Took over bot @ 14.08
Bot - 2 Took a bounce @ 17.77
DCMatrix91 Bounced a player @ 17.77
DCMatrix91 Was eliminated @ 21.51
Bot - 2 Got a kill @ 21.51
Round Ended @ 21.93

Round #3 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 157 ft.
DCMatrix91 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 168.1 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 8.31
Bot - 4 Got a kill @ 8.31
Bot - 2 Was eliminated @ 9.02
DCMatrix91 Got a kill @ 9.02
Bot - 2 Got bonus balled @ 9.35
DCMatrix91 Hit a bonus ball @ 9.35
Bot - 3 Got a kill @ 9.77
Bot - 5 Was eliminated @ 9.77
Bot - 3 Hit a bonus ball @ 9.99
Bot - 5 Got bonus balled @ 9.99
Bot - 3 Hit a bonus bounce @ 10.07
Bot - 5 Got bonus bounced @ 10.07
Bot - 3 Got a kill @ 11.07
Bot - 4 Was eliminated @ 11.07
Round Ended @ 11.49

Round #4 Recap Round length: 0:48 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 1 Swabs 1 Ran 213.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 177.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 177 shots Reloads 0 Chops 0 Swabs 0 Ran 244.7 ft.
DCMatrix91 Got 2 kills Took 0 bounces Fired 259 shots Reloads 1 Chops 1 Swabs 1 Ran 282.4 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 203.7 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 7.18
DCMatrix91 Got a kill @ 7.18
DCMatrix91 Chopped a ball @ 9.19
Bot - 3 Took a bounce @ 10.02
Bot - 4 Bounced a player @ 10.02
DCMatrix91 Was eliminated @ 14.91
Bot - 4 Got a kill @ 14.91
Bot - 1 Chopped a ball @ 15.36
DCMatrix91 Took over bot @ 16.14
Bot - 1 Swabbed @ 21.33
Bot - 1 Bounced a player @ 25.32
Bot - 5 Took a bounce @ 25.32
Bot - 5 Was eliminated @ 25.72
Bot - 1 Got a kill @ 25.72
DCMatrix91 Was eliminated @ 30.43
Bot - 4 Got a kill @ 30.43
DCMatrix91 Took over bot @ 32.32
DCMatrix91 Reloaded @ 32.76
DCMatrix91 Swabbed @ 34.62
Bot - 4 Was eliminated @ 48.44
DCMatrix91 Got a kill @ 48.44
Bot - 4 Got bonus balled @ 48.49
DCMatrix91 Hit a bonus ball @ 48.49
DCMatrix91 Hit a bonus ball @ 48.65
Bot - 4 Got bonus balled @ 48.65
Round Ended @ 48.68

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback