2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 104 deltapdf 2 2 1 Un-ranked 1
#2 92 Bot - 1 5 3 1.6 N/A 0
#3 69 Bot - 3 3 2 1.5 N/A 0
#4 60 Bot - 2 3 2 1.5 N/A 0
#5 37 middlefingermonkey 2 7 0.2 Un-ranked 3
#6 26 Bot - 4 2 1 2 N/A 0
Campaign

2D Paintball Match Log #742433 (08-28-2026 @ 07:09pm)

Round #1 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 191.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 203.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 213.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 155.8 ft.
middlefingermonkey Got 0 kills Took 2 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 156.4 ft.
deltapdf Got 0 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 0 Swabs 0 Ran 326.5 ft.

Round #1 Event log

deltapdf Bounced a player @ 2.24
middlefingermonkey Took a bounce @ 2.24
middlefingermonkey Took a bounce @ 6.81
deltapdf Bounced a player @ 6.81
middlefingermonkey Was eliminated @ 7.80
Bot - 1 Got a kill @ 7.80
middlefingermonkey Took over bot @ 12.48
Bot - 2 Was eliminated @ 24.34
Bot - 1 Got a kill @ 24.34
Bot - 2 Got bonus balled @ 24.50
Bot - 1 Hit a bonus ball @ 24.50
Bot - 3 Got a kill @ 24.82
middlefingermonkey Was eliminated @ 24.82
Bot - 3 Hit a bonus ball @ 24.93
middlefingermonkey Got bonus balled @ 24.93
Bot - 3 Hit a bonus ball @ 25.07
middlefingermonkey Got bonus balled @ 25.07
Round Ended @ 25.10

Round #2 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 175 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 218.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
middlefingermonkey Got 1 kills Took 1 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 338 ft.
deltapdf Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 0 Ran 258.9 ft.

Round #2 Event log

Bot - 1 Bounced a player @ 8.92
middlefingermonkey Took a bounce @ 8.92
middlefingermonkey Was eliminated @ 11.15
Bot - 3 Got a kill @ 11.15
Bot - 1 Was eliminated @ 11.25
middlefingermonkey Got a kill @ 11.25
Bot - 3 Hit a bonus ball @ 11.30
middlefingermonkey Got bonus balled @ 11.30
Bot - 4 Took a bounce @ 13.10
deltapdf Bounced a player @ 13.10
Bot - 4 Got a kill @ 13.50
deltapdf Was eliminated @ 13.50
deltapdf Took over bot @ 16.14
middlefingermonkey Took over bot @ 16.30
deltapdf Chopped a ball @ 27.54
Bot - 2 Got a kill @ 29.48
deltapdf Was eliminated @ 29.48
Round Ended @ 29.91

Round #3 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 155.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.
middlefingermonkey Got 1 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.
deltapdf Got 0 kills Took 0 bounces Fired 92 shots Reloads 1 Chops 0 Swabs 0 Ran 351.3 ft.

Round #3 Event log

middlefingermonkey Was eliminated @ 1.49
Bot - 1 Got a kill @ 1.49
Bot - 1 Hit a bonus ball @ 1.65
middlefingermonkey Got bonus balled @ 1.65
Bot - 3 Was eliminated @ 3.82
Bot - 2 Got a kill @ 3.82
Bot - 3 Bounced a player @ 3.84
Bot - 2 Took a bounce @ 3.84
Bot - 2 Was eliminated @ 3.98
Bot - 3 Got the trade @ 3.98
Bot - 2 Traded out @ 3.98
Bot - 3 Got a kill @ 3.98
Bot - 2 Got bonus balled @ 4.12
Bot - 3 Hit a bonus ball @ 4.12
middlefingermonkey Took over bot @ 5.68
deltapdf Bounced a player @ 13.83
middlefingermonkey Took a bounce @ 13.83
deltapdf Reloaded @ 15.77
middlefingermonkey Was eliminated @ 20.19
Bot - 1 Got a kill @ 20.19
middlefingermonkey Got a kill @ 20.26
Bot - 1 Traded out @ 20.26
middlefingermonkey Got the trade @ 20.26
Bot - 1 Was eliminated @ 20.26
Round Ended @ 20.62

Round #4 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 161.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
middlefingermonkey Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 253.7 ft.
deltapdf Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 370.8 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.53
Bot - 4 Got a kill @ 1.53
Bot - 1 Got the trade @ 1.69
Bot - 4 Traded out @ 1.69
Bot - 4 Was eliminated @ 1.69
Bot - 1 Got a kill @ 1.69
Bot - 4 Hit a bonus ball @ 1.89
Bot - 1 Got bonus balled @ 1.89
Bot - 2 Got a kill @ 2.64
Bot - 3 Was eliminated @ 2.64
middlefingermonkey Was eliminated @ 9.57
deltapdf Got a kill @ 9.57
middlefingermonkey Got bonus balled @ 9.76
deltapdf Hit a bonus ball @ 9.76
middlefingermonkey Took over bot @ 12.25
middlefingermonkey Was eliminated @ 24.86
deltapdf Got a kill @ 24.86
Round Ended @ 25.29

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback