2D Paintball
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1v1 - King of the Hill

1v1 Tall by Adon103
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 middlefingermonkey 3 0 3 Un-ranked 4
#2 0 deltapdf 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #742476 (08-29-2026 @ 06:23pm)

Round #1 Recap Round length: 0:17 / Team Blue Scored

middlefingermonkey Got 1 kills Took 0 bounces Fired 130 shots Reloads 1 Chops 0 Swabs 0 Ran 223.2 ft.
deltapdf Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 103.3 ft.

Round #1 Event log

middlefingermonkey Reloaded @ 12.46
middlefingermonkey Got a kill @ 16.63
deltapdf Was eliminated @ 16.63
Round Ended @ 17.06

Round #2 Recap Round length: 0:13 / Team Blue Scored

middlefingermonkey Got 1 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 1 Swabs 0 Ran 261.5 ft.
deltapdf Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 0 Ran 201.9 ft.

Round #2 Event log

middlefingermonkey Chopped a ball @ 8.28
deltapdf Chopped a ball @ 11.05
middlefingermonkey Got a kill @ 12.85
deltapdf Was eliminated @ 12.85
Round Ended @ 13.28

Round #3 Recap Round length: 0:19 / Team Blue Scored

middlefingermonkey Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
deltapdf Got 0 kills Took 0 bounces Fired 148 shots Reloads 0 Chops 1 Swabs 0 Ran 97.4 ft.

Round #3 Event log

deltapdf Chopped a ball @ 18.76
middlefingermonkey Got a kill @ 19.23
deltapdf Was eliminated @ 19.23
Round Ended @ 19.66

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback