2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 168 getbetter 9 1 9 Un-ranked 1
#2 50 Bot - 2 0 1 0 N/A 0
#3 26 Bot - 1 2 3 0.6 N/A 0
#4 26 Bot - 4 0 1 0 N/A 0
#5 10 Bot - 3 1 3 0.3 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #743351 (09-23-2026 @ 09:27am)

Round #1 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 158.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 144.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 154 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 204.8 ft.
getbetter Got 3 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 101.3 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 3.09
Bot - 2 Was eliminated @ 4.69
Bot - 3 Got a kill @ 4.69
Bot - 1 Was eliminated @ 5.94
getbetter Got a kill @ 5.94
Bot - 1 Got • bonus balled @ 6.02
getbetter Hit a • bonus ball @ 6.02
Bot - 1 Got a kill @ 6.30
Bot - 4 Was eliminated @ 6.30
Bot - 3 Was eliminated @ 14.22
getbetter Got a kill @ 14.22
Bot - 3 Got • bonus balled @ 14.49
getbetter Hit a • bonus ball @ 14.49
Bot - 5 Was eliminated @ 29.64
getbetter Got a kill @ 29.64
Round Ended @ 30.07

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 185.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
getbetter Got 3 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 223.6 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 1.92
getbetter Got a kill @ 1.92
Bot - 3 Was eliminated @ 6.04
getbetter Got a kill @ 6.04
Bot - 3 Got • bonus balled @ 6.10
getbetter Hit a • bonus ball @ 6.10
Bot - 3 Got • bonus balled @ 6.14
Bot - 4 Hit a • bonus ball @ 6.14
Bot - 1 Was eliminated @ 12.34
getbetter Got a kill @ 12.34
Bot - 1 Got • bonus balled @ 12.46
getbetter Hit a • bonus ball @ 12.46
Round Ended @ 12.63

Round #3 Recap Round length: 0:27 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 185.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 213.8 ft.
Bot - 4 Got 0 kills Took 2 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 133.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
getbetter Got 3 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 247.1 ft.

Round #3 Event log

Bot - 1 Got a kill @ 2.33
getbetter Was eliminated @ 2.33
Bot - 1 Hit a • bonus ball @ 2.44
getbetter Got • bonus balled @ 2.44
getbetter Took over bot @ 4.33
Bot - 1 Was eliminated @ 6.66
getbetter Got a kill @ 6.66
Bot - 5 Was eliminated @ 9.95
getbetter Got a kill @ 9.95
Bot - 5 Got • bonus balled @ 10.03
getbetter Hit a • bonus ball @ 10.03
Bot - 3 Was eliminated @ 26.58
getbetter Got a kill @ 26.58
Round Ended @ 27.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback