2D Paintball
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Hyperball Thursday #272

10v10 Single elimination Random Seed Race to 5

Iron City Classic 2019 16 team limit

Completed

Hyperball Thursday #272
1st Place
2nd Place
3rd Place
Tournaments are a challenge! Receive x5 Bonus XP on all tournament matches! Team up and/or challenge others! Win trophies for your profile!

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Registered Teams 10v10 + bots will fill out teams

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Team Players Status

Tournament Bracket

Playoff Rounds

Finals Match

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  • AI Team Forfeit
  • Match #1
  • AI Team
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  • AI Team Forfeit
  • Match #2
  • AI Team
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  • AI Team
  • Match #3
  • AI Team Forfeit
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  • AI Team Forfeit
  • Match #4
  • AI Team
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  • AI Team
  • Match #5
  • AI Team Forfeit
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  • AI Team
  • Match #6
  • AI Team Forfeit
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  • AI Team
  • Match #7
  • AI Team Forfeit
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  • AI Team Forfeit
  • Match #8
  • AI Team
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  • AI Team
  • Match #9
  • AI Team Forfeit
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  • AI Team
  • Match #10
  • AI Team Forfeit
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  • AI Team
  • Match #11
  • AI Team Forfeit
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  • AI Team Forfeit
  • Match #12
  • AI Team
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  • AI Team
  • Match #13
  • AI Team Forfeit
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  • AI Team
  • Match #14
  • AI Team Forfeit
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  • AI Team
  • Match #16
  • AI Team Forfeit
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  • AI Team

Consolation Match

  • AI Team Forfeit
  • Match #15
  • AI Team
  • AI Team

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback