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D3 - Amateur 4v4

NXL Atlantic City Open 2017 - PE Field by BRAWL
1 - 5
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 197 Bot - 7 8 3 2.6 N/A 0
#2 123 Bot - 3 5 4 1.2 N/A 0
#3 122 Bot - 1 2 3 0.6 N/A 0
#4 94 Burmonster 4 8 0.5 Un-ranked 2
#5 83 Bot - 4 5 4 1.2 N/A 0
#6 83 Bot - 5 5 5 1 N/A 0
#7 62 Bot - 6 3 3 1 N/A 0
#8 32 Bot - 2 3 5 0.6 N/A 0
Campaign

2D Paintball Match Log #256027 (06-05-2018 @ 07:00pm)

Round #1 Recap Round length: 0:46 / Team Blue Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 200 shots Reloads 1 Chops 1 Swabs 1 Ran 325 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 284 shots Reloads 1 Chops 0 Swabs 0 Ran 257.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Bot - 5 Got 2 kills Took 1 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 185.3 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 0 Ran 187.2 ft.
Bot - 7 Got 0 kills Took 0 bounces Fired 460 shots Reloads 2 Chops 2 Swabs 1 Ran 368.6 ft.
Burmonster Got 1 kills Took 0 bounces Fired 65 shots Reloads 1 Chops 0 Swabs 0 Ran 206.1 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 3.31
Bot - 5 Got a kill @ 3.31
Bot - 1 Chopped a ball @ 3.86
Bot - 5 Got a kill @ 5.21
Bot - 4 Was eliminated @ 5.21
Bot - 4 Bounced a player @ 5.74
Bot - 5 Took a bounce @ 5.74
Bot - 5 Traded out @ 5.82
Bot - 5 Was eliminated @ 5.82
Bot - 4 Got the trade @ 5.82
Bot - 4 Got a kill @ 5.82
Bot - 1 Swabbed @ 7.05
Bot - 1 Got a kill @ 12.33
Burmonster Was eliminated @ 12.33
Burmonster Got bonus balled @ 12.50
Bot - 1 Hit a bonus ball @ 12.50
Bot - 1 Hit a bonus ball @ 12.58
Burmonster Got bonus balled @ 12.58
Bot - 6 Chopped a ball @ 16.07
Bot - 7 Reloaded @ 16.82
Burmonster Took over bot @ 16.98
Bot - 1 Reloaded @ 23.77
Burmonster Bounced a player @ 28.63
Bot - 1 Took a bounce @ 28.63
Bot - 1 Was eliminated @ 28.65
Burmonster Got a kill @ 28.65
Burmonster Hit a bonus ball @ 28.78
Bot - 1 Got bonus balled @ 28.78
Bot - 7 Chopped a ball @ 29.59
Bot - 7 Chopped a ball @ 30.42
Bot - 3 Reloaded @ 31.60
Bot - 7 Swabbed @ 32.57
Bot - 7 Reloaded @ 34.50
Burmonster Reloaded @ 40.02
Burmonster Was eliminated @ 46.42
Bot - 3 Got a kill @ 46.42
Round Ended @ 46.84

Round #2 Recap Round length: 0:47 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 277 shots Reloads 1 Chops 0 Swabs 0 Ran 254 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 170.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 1 Swabs 1 Ran 180.5 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 248 shots Reloads 1 Chops 1 Swabs 1 Ran 271.1 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 1 Swabs 1 Ran 223 ft.
Bot - 7 Got 3 kills Took 1 bounces Fired 359 shots Reloads 2 Chops 0 Swabs 0 Ran 446.8 ft.
Burmonster Got 2 kills Took 1 bounces Fired 93 shots Reloads 1 Chops 0 Swabs 0 Ran 113 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.77
Bot - 3 Got a kill @ 1.77
Bot - 5 Chopped a ball @ 3.82
Bot - 6 Chopped a ball @ 4.34
Bot - 5 Swabbed @ 6.81
Bot - 6 Swabbed @ 7.96
Bot - 3 Was eliminated @ 11.30
Burmonster Got a kill @ 11.30
Burmonster Was eliminated @ 15.36
Bot - 7 Got a kill @ 15.36
Burmonster Got bonus balled @ 15.51
Bot - 7 Hit a bonus ball @ 15.51
Burmonster Got bonus balled @ 15.60
Bot - 7 Hit a bonus ball @ 15.60
Bot - 4 Chopped a ball @ 16.51
Burmonster Took over bot @ 17.32
Burmonster Was eliminated @ 19.48
Bot - 7 Got a kill @ 19.48
Bot - 7 Hit a bonus ball @ 19.55
Burmonster Got bonus balled @ 19.55
Bot - 7 Hit a bonus ball @ 19.65
Burmonster Got bonus balled @ 19.65
Burmonster Bounced a player @ 19.68
Bot - 7 Took a bounce @ 19.68
Bot - 7 Reloaded @ 20.17
Bot - 4 Swabbed @ 20.47
Burmonster Took over bot @ 23.02
Burmonster Took a bounce @ 26.15
Bot - 5 Bounced a player @ 26.15
Bot - 1 Reloaded @ 28.53
Bot - 5 Reloaded @ 29.25
Burmonster Reloaded @ 33.52
Bot - 7 Reloaded @ 36.12
Burmonster Got a kill @ 40.76
Bot - 5 Was eliminated @ 40.76
Bot - 5 Got bonus bounced @ 40.86
Burmonster Hit a bonus bounce @ 40.86
Burmonster Was eliminated @ 47.18
Bot - 7 Got a kill @ 47.18
Burmonster Got bonus balled @ 47.26
Bot - 7 Hit a bonus ball @ 47.26
Bot - 7 Hit a bonus ball @ 47.32
Burmonster Got bonus balled @ 47.32
Round Ended @ 47.39

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 148.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 2 Swabs 0 Ran 173 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 0 Ran 159.1 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 1 Swabs 0 Ran 144.8 ft.
Bot - 7 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 171.9 ft.
Burmonster Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 80.6 ft.

Round #3 Event log

Bot - 5 Got a kill @ 2.53
Bot - 6 Was eliminated @ 2.53
Bot - 6 Chopped a ball @ 2.55
Bot - 6 Got bonus balled @ 2.61
Bot - 5 Hit a bonus ball @ 2.61
Bot - 7 Was eliminated @ 2.71
Bot - 2 Got a kill @ 2.71
Bot - 3 Chopped a ball @ 3.08
Bot - 3 Chopped a ball @ 5.37
Bot - 4 Got a kill @ 5.63
Bot - 1 Was eliminated @ 5.63
Bot - 2 Chopped a ball @ 6.58
Bot - 3 Was eliminated @ 7.07
Bot - 2 Got a kill @ 7.07
Bot - 3 Got bonus balled @ 7.40
Bot - 2 Hit a bonus ball @ 7.40
Bot - 3 Got a kill @ 7.42
Bot - 2 Was eliminated @ 7.42
Bot - 3 Got the trade @ 7.42
Bot - 2 Traded out @ 7.42
Bot - 4 Was eliminated @ 12.07
Bot - 5 Got a kill @ 12.07
Bot - 5 Was eliminated @ 14.98
Burmonster Got a kill @ 14.98
Bot - 5 Got bonus balled @ 15.00
Burmonster Hit a bonus ball @ 15.00
Bot - 5 Chopped a ball @ 15.12
Round Ended @ 15.22

Round #4 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 189.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 1 Ran 185.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 153 shots Reloads 0 Chops 0 Swabs 0 Ran 408.7 ft.
Bot - 6 Got 2 kills Took 1 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 0 Ran 176.3 ft.
Bot - 7 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 1 Ran 147.6 ft.
Burmonster Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 524.9 ft.

Round #4 Event log

Bot - 1 Bounced a player @ 2.12
Bot - 6 Took a bounce @ 2.12
Bot - 1 Was eliminated @ 2.23
Bot - 6 Got a kill @ 2.23
Bot - 4 Chopped a ball @ 3.20
Bot - 4 Swabbed @ 6.76
Bot - 6 Chopped a ball @ 8.06
Bot - 7 Chopped a ball @ 8.33
Burmonster Was eliminated @ 10.55
Bot - 7 Got a kill @ 10.55
Bot - 3 Got a kill @ 10.92
Bot - 6 Was eliminated @ 10.92
Bot - 3 Hit a bonus ball @ 10.97
Bot - 6 Got bonus balled @ 10.97
Bot - 3 Was eliminated @ 11.09
Bot - 6 Got a kill @ 11.09
Bot - 3 Traded out @ 11.09
Bot - 6 Got the trade @ 11.09
Bot - 6 Got bonus balled @ 11.14
Bot - 3 Hit a bonus ball @ 11.14
Bot - 6 Hit a bonus ball @ 11.28
Bot - 3 Got bonus balled @ 11.28
Bot - 5 Got a kill @ 12.02
Bot - 4 Was eliminated @ 12.02
Bot - 7 Swabbed @ 12.15
Bot - 4 Got bonus balled @ 12.17
Bot - 5 Hit a bonus ball @ 12.17
Bot - 7 Was eliminated @ 12.18
Bot - 4 Got a kill @ 12.18
Bot - 5 Hit a bonus ball @ 12.25
Bot - 4 Got bonus balled @ 12.25
Bot - 7 Got bonus balled @ 12.38
Bot - 4 Hit a bonus ball @ 12.38
Burmonster Took over bot @ 14.28
Round Ended @ 90.00

Round #5 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 418 shots Reloads 2 Chops 1 Swabs 1 Ran 533 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 176 shots Reloads 0 Chops 1 Swabs 1 Ran 210.7 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 400 shots Reloads 2 Chops 1 Swabs 1 Ran 323.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 345 shots Reloads 2 Chops 0 Swabs 0 Ran 385.3 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 411 shots Reloads 2 Chops 2 Swabs 2 Ran 374.7 ft.
Bot - 7 Got 1 kills Took 0 bounces Fired 279 shots Reloads 1 Chops 2 Swabs 1 Ran 320.3 ft.
Burmonster Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 25.6 ft.

Round #5 Event log

Bot - 1 Chopped a ball @ 1.17
Bot - 1 Swabbed @ 4.52
Bot - 3 Chopped a ball @ 5.83
Bot - 2 Was eliminated @ 8.06
Bot - 7 Got a kill @ 8.06
Bot - 3 Swabbed @ 10.08
Bot - 4 Chopped a ball @ 15.32
Bot - 7 Chopped a ball @ 17.92
Bot - 7 Chopped a ball @ 19.12
Bot - 4 Swabbed @ 19.30
Bot - 5 Reloaded @ 21.10
Bot - 6 Reloaded @ 23.16
Bot - 7 Swabbed @ 23.18
Bot - 1 Reloaded @ 23.99
Bot - 7 Reloaded @ 26.77
Burmonster Was eliminated @ 26.89
Bot - 3 Got a kill @ 26.89
Bot - 4 Reloaded @ 27.00
Bot - 3 Hit a bonus ball @ 27.06
Burmonster Got bonus balled @ 27.06
Bot - 3 Was eliminated @ 28.21
Bot - 6 Got a kill @ 28.21
Bot - 3 Got bonus balled @ 28.32
Bot - 6 Hit a bonus ball @ 28.32
Bot - 1 Reloaded @ 36.50
Bot - 6 Chopped a ball @ 37.09
Bot - 5 Reloaded @ 37.61
Bot - 5 Was eliminated @ 39.51
Bot - 4 Got a kill @ 39.51
Bot - 5 Got bonus balled @ 39.59
Bot - 4 Hit a bonus ball @ 39.59
Bot - 4 Hit a bonus ball @ 39.67
Bot - 5 Got bonus balled @ 39.67
Bot - 6 Swabbed @ 40.38
Bot - 6 Reloaded @ 41.72
Bot - 4 Reloaded @ 44.37
Bot - 6 Chopped a ball @ 52.46
Bot - 4 Got a kill @ 55.40
Bot - 7 Was eliminated @ 55.40
Bot - 6 Swabbed @ 55.75
Round Ended @ 90.01

Round #6 Recap Round length: 0:39 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 311 shots Reloads 1 Chops 2 Swabs 1 Ran 371.3 ft.
Bot - 2 Got 1 kills Took 3 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 175 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 236 shots Reloads 1 Chops 0 Swabs 0 Ran 228.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 155 shots Reloads 0 Chops 0 Swabs 0 Ran 193 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 143.2 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 173 shots Reloads 0 Chops 1 Swabs 1 Ran 184.3 ft.
Bot - 7 Got 3 kills Took 0 bounces Fired 262 shots Reloads 1 Chops 0 Swabs 0 Ran 298.4 ft.
Burmonster Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #6 Event log

Bot - 5 Was eliminated @ 3.90
Bot - 2 Got a kill @ 3.90
Bot - 5 Got bonus balled @ 3.98
Bot - 2 Hit a bonus ball @ 3.98
Bot - 2 Was eliminated @ 8.77
Bot - 7 Got a kill @ 8.77
Bot - 2 Got bonus bounced @ 8.87
Bot - 7 Hit a bonus bounce @ 8.87
Bot - 2 Got bonus bounced @ 8.94
Bot - 7 Hit a bonus bounce @ 8.94
Bot - 2 Got bonus bounced @ 9.06
Bot - 7 Hit a bonus bounce @ 9.06
Bot - 2 Got bonus balled @ 9.07
Bot - 7 Hit a bonus ball @ 9.07
Bot - 1 Chopped a ball @ 19.43
Bot - 7 Got a kill @ 20.02
Bot - 4 Was eliminated @ 20.02
Bot - 6 Chopped a ball @ 20.08
Bot - 1 Reloaded @ 20.10
Bot - 1 Chopped a ball @ 20.20
Bot - 1 Swabbed @ 22.47
Bot - 6 Swabbed @ 24.19
Bot - 6 Was eliminated @ 24.24
Bot - 7 Got a kill @ 24.24
Bot - 7 Reloaded @ 25.50
Bot - 3 Reloaded @ 27.32
Bot - 1 Got a kill @ 38.67
Burmonster Was eliminated @ 38.67
Round Ended @ 39.10

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback