2D Paintball
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D5 - Rookie 3v3

DMG 3man field by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 146 Chaff46 5 1 5 D5 24
#2 115 Bot - 3 3 0 3 N/A 0
#3 35 Bot - 1 1 1 1 N/A 0
#4 11 Bot - 4 1 2 0.5 N/A 0
#5 9 baddorf 1 6 0.1 D5 4
#6 0 Bot - 2 0 1 0 N/A 0
Campaign

2D Paintball Match Log #272270 (09-11-2018 @ 09:21am)

Round #1 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 162.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 173.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 180.8 ft.
baddorf Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 213.7 ft.
Chaff46 Got 0 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 0 Swabs 0 Ran 167 ft.

Round #1 Event log

Bot - 3 Got a kill @ 6.18
baddorf Was eliminated @ 6.18
baddorf Took over bot @ 9.65
Bot - 3 Got a kill @ 14.15
Bot - 4 Was eliminated @ 14.15
baddorf Got a kill @ 16.76
Chaff46 Was eliminated @ 16.76
Chaff46 Took over bot @ 18.27
Bot - 3 Got a kill @ 19.56
baddorf Was eliminated @ 19.56
Round Ended @ 19.98

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 127.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 135.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 136.2 ft.
baddorf Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 123.1 ft.
Chaff46 Got 2 kills Took 0 bounces Fired 104 shots Reloads 1 Chops 0 Swabs 0 Ran 198.3 ft.

Round #2 Event log

Chaff46 Got a kill @ 1.14
baddorf Was eliminated @ 1.14
Bot - 1 Got a kill @ 1.69
Bot - 4 Was eliminated @ 1.69
Bot - 1 Was eliminated @ 1.76
Bot - 4 Got a kill @ 1.76
Bot - 1 Traded out @ 1.76
Bot - 4 Got the trade @ 1.76
Bot - 4 Hit a bonus ball @ 1.91
Bot - 1 Got bonus balled @ 1.91
baddorf Took over bot @ 3.16
Chaff46 Reloaded @ 9.83
baddorf Was eliminated @ 11.59
Chaff46 Got a kill @ 11.59
baddorf Got bonus balled @ 11.71
Chaff46 Hit a bonus ball @ 11.71
Round Ended @ 11.88

Round #3 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 181.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 161 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 137.9 ft.
baddorf Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 165.4 ft.
Chaff46 Got 3 kills Took 0 bounces Fired 161 shots Reloads 1 Chops 0 Swabs 0 Ran 154.2 ft.

Round #3 Event log

baddorf Was eliminated @ 4.76
Chaff46 Got a kill @ 4.76
baddorf Got bonus balled @ 4.99
Chaff46 Hit a bonus ball @ 4.99
baddorf Took over bot @ 7.47
Bot - 2 Was eliminated @ 8.42
Chaff46 Got a kill @ 8.42
Chaff46 Reloaded @ 13.39
baddorf Was eliminated @ 17.60
Chaff46 Got a kill @ 17.60
baddorf Got bonus balled @ 17.90
Chaff46 Hit a bonus ball @ 17.90
Round Ended @ 17.97

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback