2D Paintball
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7v7 Team Deathmatch

NXL Chicago 18' (HK FIELD) by BRAWL
55 - 39
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 210 BRAWL 18 12 1.5 Un-ranked 133
#2 146 Bot - 9 10 11 0.9 N/A 0
#3 137 Bot - 8 10 7 1.4 N/A 0
#4 129 Bot - 12 9 5 1.8 N/A 0
#5 121 Bot - 3 8 10 0.8 N/A 0
#6 120 Bot - 2 8 4 2 N/A 0
#7 113 Bot - 4 7 5 1.4 N/A 0
#8 92 Bot - 5 5 6 0.8 N/A 0
#9 88 Bot - 1 5 7 0.7 N/A 0
#10 87 Bot - 11 4 4 1 N/A 0
#11 86 Bot - 13 5 8 0.6 N/A 0
#12 56 Bot - 7 2 8 0.2 N/A 0
#13 51 Bot - 10 1 2 0.5 N/A 0
#14 49 Bot - 6 1 4 0.2 N/A 0
Campaign

2D Paintball Match Log #316386 (03-13-2019 @ 02:10pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 92.3 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 430 shots Reloads 2 Chops 1 Swabs 1 Ran 216.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 38.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 166 shots Reloads 1 Chops 0 Swabs 0 Ran 65.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 406 shots Reloads 2 Chops 3 Swabs 3 Ran 209.3 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 29.8 ft.
Bot - 7 Got 1 kills Took 0 bounces Fired 559 shots Reloads 3 Chops 2 Swabs 2 Ran 201.6 ft.
Bot - 8 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 2 Swabs 1 Ran 81.9 ft.
Bot - 9 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 37.9 ft.
Bot - 10 Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 82.9 ft.
Bot - 11 Got 3 kills Took 0 bounces Fired 705 shots Reloads 3 Chops 2 Swabs 2 Ran 270.1 ft.
Bot - 12 Got 0 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 1 Swabs 0 Ran 70.3 ft.
Bot - 13 Got 1 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 1 Swabs 1 Ran 69.2 ft.
BRAWL Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 108.8 ft.

Round #1 Event log

Bot - 11 Chopped a ball @ 85.62
Bot - 11 Swabbed @ 89.64
Bot - 11 Reloaded @ 99.19
Bot - 7 Chopped a ball @ 108.39
Bot - 7 Swabbed @ 112.85
Bot - 5 Chopped a ball @ 120.91
Bot - 11 Reloaded @ 122.30
Bot - 7 Chopped a ball @ 123.97
Bot - 7 Reloaded @ 125.11
Bot - 5 Swabbed @ 125.12
Bot - 7 Swabbed @ 127.51
Bot - 2 Chopped a ball @ 132.41
Bot - 2 Got a kill @ 134.73
Bot - 2 Hit a bonus ball @ 135.10
Bot - 2 Swabbed @ 136.10
Bot - 7 Got a kill @ 141.93
Bot - 7 Hit a bonus ball @ 142.10
Bot - 7 Hit a bonus ball @ 142.17
Bot - 11 Reloaded @ 145.00
Bot - 5 Reloaded @ 146.29
Bot - 2 Reloaded @ 156.23
Bot - 7 Reloaded @ 156.23
Bot - 11 Got a kill @ 158.11
Bot - 2 Got a kill @ 162.03
Bot - 11 Got a kill @ 164.71
Bot - 4 Got a kill @ 165.39
Bot - 5 Got a kill @ 166.50
Bot - 5 Hit a bonus ball @ 166.60
Bot - 13 Chopped a ball @ 171.17
Bot - 13 Got a kill @ 171.50
Bot - 11 Chopped a ball @ 172.07
Bot - 5 Chopped a ball @ 172.61
Bot - 13 Swabbed @ 174.67
Bot - 1 Got a kill @ 177.09
Bot - 11 Swabbed @ 177.84
Bot - 5 Swabbed @ 178.28
Bot - 5 Chopped a ball @ 180.31
Bot - 5 Reloaded @ 180.39
Bot - 7 Reloaded @ 180.40
Bot - 11 Got a kill @ 180.60
Bot - 2 Reloaded @ 182.37
Bot - 5 Swabbed @ 183.72
Bot - 8 Got a kill @ 183.91
Bot - 8 Chopped a ball @ 184.43
Bot - 8 Chopped a ball @ 184.94
Bot - 2 Got a kill @ 185.15
Bot - 1 Got a kill @ 185.53
Bot - 8 Swabbed @ 187.58
Bot - 12 Chopped a ball @ 187.80
Bot - 4 Reloaded @ 188.43
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback