2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 147 PineBeard 9 3 3 Un-ranked 39
#2 66 Bot - 1 5 4 1.2 N/A 0
#3 60 Bot - 2 1 1 1 N/A 0
#4 35 Bot - 4 1 3 0.3 N/A 0
#5 25 Bot - 3 0 3 0 N/A 0
#6 21 Bot - 5 2 4 0.5 N/A 0
Tournament

2D Paintball Match Log #375802 (08-20-2019 @ 08:06am)

Round #1 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 189.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 192.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 128.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 156.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 203 shots Reloads 1 Chops 2 Swabs 0 Ran 219.9 ft.
PineBeard Got 2 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 240.4 ft.

Round #1 Event log

PineBeard Got a kill @ 0.73
Bot - 3 Was eliminated @ 0.73
PineBeard Hit a bonus ball @ 0.77
Bot - 3 Got bonus balled @ 0.77
Bot - 5 Got a kill @ 4.26
Bot - 4 Was eliminated @ 4.26
Bot - 5 Hit a bonus ball @ 4.50
Bot - 4 Got bonus balled @ 4.50
Bot - 1 Got a kill @ 10.43
PineBeard Was eliminated @ 10.43
PineBeard Got a kill @ 10.53
Bot - 1 Was eliminated @ 10.53
PineBeard Got the trade @ 10.53
Bot - 1 Traded out @ 10.53
Bot - 1 Got bonus balled @ 10.64
PineBeard Hit a bonus ball @ 10.64
Bot - 1 Got bonus balled @ 10.72
PineBeard Hit a bonus ball @ 10.72
PineBeard Took over bot @ 13.04
Bot - 5 Chopped a ball @ 24.81
Bot - 5 Reloaded @ 26.49
Bot - 5 Chopped a ball @ 28.07
Bot - 5 Was Bunkered! @ 30.25
PineBeard BUNKERED a Player! @ 30.25
Bot - 5 Got bonus balled @ 30.49
PineBeard Hit a bonus ball @ 30.49
Round Ended @ 30.59

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 125.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 155.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 175 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.
PineBeard Got 3 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 174.1 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 0.80
PineBeard Got a kill @ 0.80
Bot - 1 Was eliminated @ 2.83
PineBeard Got a kill @ 2.83
Bot - 1 Got bonus balled @ 3.12
PineBeard Hit a bonus ball @ 3.12
Bot - 3 Was eliminated @ 11.77
PineBeard Got a kill @ 11.77
Bot - 3 Got bonus balled @ 12.09
PineBeard Hit a bonus ball @ 12.09
Round Ended @ 12.16

Round #3 Recap Round length: 0:35 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 225 shots Reloads 1 Chops 1 Swabs 1 Ran 237.2 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 236.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 250 shots Reloads 1 Chops 4 Swabs 2 Ran 229.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 221.3 ft.
PineBeard Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 158.2 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 1.60
Bot - 3 Chopped a ball @ 1.93
Bot - 1 Chopped a ball @ 4.21
Bot - 5 Got a kill @ 4.48
Bot - 4 Was eliminated @ 4.48
Bot - 3 Swabbed @ 5.19
Bot - 1 Swabbed @ 8.63
Bot - 5 Was eliminated @ 14.12
Bot - 2 Got a kill @ 14.12
Bot - 1 Bounced a player @ 15.24
Bot - 2 Took a bounce @ 15.24
Bot - 1 Got a kill @ 15.43
Bot - 2 Was eliminated @ 15.43
Bot - 3 Chopped a ball @ 16.60
Bot - 3 Swabbed @ 19.84
Bot - 3 Reloaded @ 26.42
Bot - 1 Reloaded @ 28.75
Bot - 3 Chopped a ball @ 34.65
Bot - 1 Got a kill @ 35.01
PineBeard Was eliminated @ 35.01
Bot - 1 Was eliminated @ 35.14
PineBeard Got a kill @ 35.14
Bot - 1 Traded out @ 35.14
PineBeard Got the trade @ 35.14
Bot - 1 Got bonus balled @ 35.26
PineBeard Hit a bonus ball @ 35.26
Bot - 1 Got bonus balled @ 35.40
PineBeard Hit a bonus ball @ 35.40
Round Ended @ 35.43

Round #4 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 204.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 182.1 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 169.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 2 Swabs 2 Ran 225.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 132.3 ft.
PineBeard Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 124.4 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 0.72
PineBeard Got a kill @ 0.72
Bot - 4 Chopped a ball @ 2.49
Bot - 4 Swabbed @ 6.32
PineBeard Got a kill @ 7.98
Bot - 3 Was eliminated @ 7.98
PineBeard Hit a bonus bounce @ 8.10
Bot - 3 Got bonus bounced @ 8.10
PineBeard Hit a bonus ball @ 8.31
Bot - 3 Got bonus balled @ 8.31
Bot - 4 Chopped a ball @ 8.57
Bot - 4 Swabbed @ 11.76
Bot - 1 Got a kill @ 12.00
PineBeard Was eliminated @ 12.00
Bot - 4 Was eliminated @ 13.67
Bot - 1 Got a kill @ 13.67
Bot - 4 Got bonus balled @ 13.92
Bot - 1 Hit a bonus ball @ 13.92
Bot - 4 Got a kill @ 13.99
Bot - 1 Was eliminated @ 13.99
Bot - 4 Got the trade @ 13.99
Bot - 1 Traded out @ 13.99
Round Ended @ 14.40

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback