2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 124 Beaker 7 1 7 Un-ranked 25
#2 85 Bot - 3 1 0 1 N/A 0
#3 61 FlankkSteak 1 1 1 Un-ranked 20
#4 16 Bot - 4 1 3 0.3 N/A 0
#5 15 Bot - 2 1 3 0.3 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
Tournament

2D Paintball Match Log #515804 (07-08-2021 @ 08:04am)

Round #1 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 126.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 0 Ran 139.6 ft.
Beaker Got 2 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 1 Swabs 0 Ran 47.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 1 Ran 145 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.
FlankkSteak Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 76.8 ft.

Round #1 Event log

Beaker Got a kill @ 0.86
Bot - 4 Was eliminated @ 0.86
Bot - 3 Chopped a ball @ 1.83
Bot - 3 Swabbed @ 4.90
Bot - 1 Was eliminated @ 5.58
Beaker Got a kill @ 5.58
Bot - 1 Got bonus balled @ 5.76
Beaker Hit a bonus ball @ 5.76
Bot - 2 Chopped a ball @ 6.69
Beaker Chopped a ball @ 8.05
Bot - 2 Was eliminated @ 8.75
Bot - 3 Got a kill @ 8.75
Bot - 2 Got a kill @ 9.08
FlankkSteak Was eliminated @ 9.08
Round Ended @ 9.18

Round #2 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 123.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.
Beaker Got 2 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 111.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
FlankkSteak Got 1 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 101.6 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 0.56
FlankkSteak Got a kill @ 0.56
Bot - 1 Got bonus balled @ 0.63
FlankkSteak Hit a bonus ball @ 0.63
Bot - 1 Got bonus bounced @ 0.68
FlankkSteak Hit a bonus bounce @ 0.68
Beaker Got a kill @ 6.05
Bot - 4 Was eliminated @ 6.05
Beaker Hit a bonus ball @ 6.28
Bot - 4 Got bonus balled @ 6.28
Bot - 2 Was eliminated @ 10.12
Beaker Got a kill @ 10.12
Round Ended @ 10.55

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 126 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 124.7 ft.
Beaker Got 3 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 0 Ran 97.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 147.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 132.9 ft.
FlankkSteak Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 107.4 ft.

Round #3 Event log

Beaker Got a kill @ 0.56
Bot - 2 Was eliminated @ 0.56
Bot - 1 Was eliminated @ 0.71
Beaker Got a kill @ 0.71
Bot - 2 Got bonus balled @ 0.72
Beaker Hit a bonus ball @ 0.72
Bot - 3 Chopped a ball @ 5.71
Beaker Got a kill @ 6.07
Bot - 4 Was eliminated @ 6.07
Beaker Chopped a ball @ 6.13
Beaker Hit a bonus ball @ 6.20
Bot - 4 Got bonus balled @ 6.20
Beaker Was eliminated @ 6.31
Bot - 4 Got a kill @ 6.31
Beaker Traded out @ 6.32
Bot - 4 Got the trade @ 6.32
Round Ended @ 6.36

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback