2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #3 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 168 Etek-3 7 1 7 Un-ranked 18
#2 97 Bot - 2 4 2 2 N/A 0
#3 60 Bot - 4 1 2 0.5 N/A 0
#4 31 Bot - 3 3 3 1 N/A 0
#5 16 Bot - 5 1 1 1 N/A 0
#6 11 Bot - 1 1 4 0.2 N/A 0
#7 0 Operator28 0 4 0 Un-ranked 2
Campaign

2D Paintball Match Log #547801 (12-10-2021 @ 10:33am)

Round #1 Recap Round length: 0:23 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 1 Ran 166.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 159.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 178.7 ft.
Etek-3 Got 2 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 184.7 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 0.82
Bot - 1 Swabbed @ 7.38
Bot - 2 Was eliminated @ 9.87
Bot - 3 Got a kill @ 9.87
Bot - 4 Was eliminated @ 10.13
Bot - 3 Got a kill @ 10.13
Bot - 2 Got bonus balled @ 10.14
Bot - 3 Hit a bonus ball @ 10.14
Bot - 2 Got a kill @ 10.26
Bot - 3 Was eliminated @ 10.26
Bot - 2 Got the trade @ 10.26
Bot - 3 Traded out @ 10.26
Bot - 1 Was eliminated @ 16.65
Etek-3 Got a kill @ 16.65
Bot - 1 Got bonus balled @ 16.85
Etek-3 Hit a bonus ball @ 16.85
Bot - 5 Got a kill @ 23.57
Etek-3 Was eliminated @ 23.57
Bot - 5 Was eliminated @ 23.62
Etek-3 Got a kill @ 23.62
Bot - 5 Traded out @ 23.62
Etek-3 Got the trade @ 23.62
Bot - 5 Got bonus balled @ 23.68
Etek-3 Hit a bonus ball @ 23.68
Bot - 5 Hit a bonus ball @ 23.70
Etek-3 Got bonus balled @ 23.70
Bot - 5 Got bonus balled @ 23.80
Etek-3 Hit a bonus ball @ 23.80
Round Ended @ 23.85

Round #2 Recap Round length: 0:14 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 130.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 185.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 144.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 162.7 ft.
Operator28 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 26.2 ft.
Etek-3 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 225.1 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 6.16
Bot - 2 Got a kill @ 6.16
Bot - 3 Chopped a ball @ 6.58
Bot - 2 Got a kill @ 9.39
Bot - 3 Was eliminated @ 9.39
Operator28 Was eliminated @ 14.04
Etek-3 Got a kill @ 14.04
Bot - 2 Hit a bonus ball @ 14.21
Operator28 Got bonus balled @ 14.21
Round Ended @ 14.34

Round #3 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 1 Ran 181.7 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 98 shots Reloads 0 Chops 1 Swabs 0 Ran 175.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 1 Ran 174.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 225.3 ft.
Operator28 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 293.6 ft.
Etek-3 Got 1 kills Took 0 bounces Fired 240 shots Reloads 1 Chops 0 Swabs 0 Ran 207.2 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 10.60
Bot - 1 Chopped a ball @ 11.42
Operator28 Was eliminated @ 11.66
Bot - 2 Got a kill @ 11.66
Operator28 Got bonus balled @ 11.83
Bot - 2 Hit a bonus ball @ 11.83
Bot - 3 Swabbed @ 15.26
Operator28 Took over bot @ 16.76
Etek-3 Reloaded @ 17.77
Bot - 1 Swabbed @ 20.41
Bot - 2 Chopped a ball @ 22.88
Bot - 1 Was eliminated @ 23.93
Bot - 4 Got a kill @ 23.93
Bot - 2 Took a bounce @ 24.10
Bot - 1 Bounced a player @ 24.10
Bot - 2 Was eliminated @ 24.22
Bot - 1 Got a kill @ 24.22
Bot - 2 Got bonus balled @ 24.35
Bot - 1 Hit a bonus ball @ 24.35
Operator28 Chopped a ball @ 26.44
Operator28 Was eliminated @ 33.71
Etek-3 Got a kill @ 33.71
Round Ended @ 34.14

Round #4 Recap Round length: 0:42 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 231 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 245.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 171.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.
Operator28 Got 0 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 225 ft.
Etek-3 Got 3 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 1 Swabs 1 Ran 217.4 ft.

Round #4 Event log

Bot - 3 Chopped a ball @ 4.29
Bot - 3 Got a kill @ 8.24
Bot - 4 Was eliminated @ 8.24
Bot - 3 Was eliminated @ 15.95
Etek-3 Got a kill @ 15.95
Bot - 3 Got bonus balled @ 16.14
Etek-3 Hit a bonus ball @ 16.14
Etek-3 Chopped a ball @ 31.65
Etek-3 Swabbed @ 33.36
Bot - 1 Was eliminated @ 36.93
Etek-3 Got a kill @ 36.93
Bot - 1 Got bonus balled @ 37.01
Etek-3 Hit a bonus ball @ 37.01
Etek-3 Hit a bonus ball @ 37.10
Bot - 1 Got bonus balled @ 37.10
Etek-3 Got a kill @ 41.88
Operator28 Was eliminated @ 41.88
Etek-3 Hit a bonus ball @ 42.03
Operator28 Got bonus balled @ 42.03
Etek-3 Hit a bonus ball @ 42.10
Operator28 Got bonus balled @ 42.10
Round Ended @ 42.15

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback