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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 154 jaysonh 6 5 1.2 Un-ranked 10
#2 88 Bot - 2 4 2 2 N/A 0
#3 65 Bot - 3 3 2 1.5 N/A 0
#4 44 Operator28 2 6 0.3 Un-ranked 2
#5 36 Bot - 1 1 0 1 N/A 0
#6 10 Etek-3 1 1 1 Un-ranked 18
#7 0 Bot - 4 0 1 0 N/A 0
Campaign

2D Paintball Match Log #547826 (12-10-2021 @ 12:42pm)

Round #1 Recap Round length: 0:24 / Team Blue Scored

Etek-3 Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 109 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 181.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 176.6 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 157.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
jaysonh Got 2 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 202.5 ft.
Operator28 Got 0 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 168.9 ft.

Round #1 Event log

Operator28 Took a bounce @ 4.88
Bot - 3 Bounced a player @ 4.88
Operator28 Was eliminated @ 10.81
Bot - 3 Got a kill @ 10.81
Operator28 Got bonus balled @ 10.90
jaysonh Hit a bonus ball @ 10.90
Bot - 2 Chopped a ball @ 11.90
Etek-3 Bounced a player @ 12.03
Bot - 3 Took a bounce @ 12.03
Bot - 3 Was eliminated @ 13.70
Etek-3 Got a kill @ 13.70
Operator28 Took over bot @ 14.70
Etek-3 Was eliminated @ 17.11
jaysonh Got a kill @ 17.11
Bot - 4 Took over bot @ 21.26
jaysonh Got a kill @ 24.56
Operator28 Was eliminated @ 24.56
Round Ended @ 24.99

Round #2 Recap Round length: 0:41 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 159 shots Reloads 0 Chops 1 Swabs 1 Ran 277.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 166 shots Reloads 0 Chops 2 Swabs 1 Ran 228.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 5 Swabs 0 Ran 241.1 ft.
jaysonh Got 0 kills Took 0 bounces Fired 162 shots Reloads 1 Chops 0 Swabs 0 Ran 222.2 ft.
Operator28 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 195.7 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 6.38
Bot - 3 Chopped a ball @ 8.74
Bot - 4 Chopped a ball @ 12.80
Bot - 3 Swabbed @ 14.47
Bot - 4 Chopped a ball @ 16.22
Bot - 4 Chopped a ball @ 18.51
Bot - 2 Took a bounce @ 18.54
Bot - 3 Bounced a player @ 18.54
Bot - 2 Got a kill @ 20.74
jaysonh Was eliminated @ 20.74
jaysonh Got bonus balled @ 20.89
Bot - 2 Hit a bonus ball @ 20.89
jaysonh Took over bot @ 22.87
Bot - 4 Chopped a ball @ 25.40
Bot - 3 Got a kill @ 26.84
Operator28 Was eliminated @ 26.84
Bot - 4 Chopped a ball @ 28.48
Operator28 Took over bot @ 29.96
Bot - 2 Chopped a ball @ 34.22
jaysonh Was eliminated @ 37.93
Operator28 Got a kill @ 37.93
jaysonh Took over bot @ 39.96
jaysonh Reloaded @ 40.63
Bot - 2 Swabbed @ 41.36
Bot - 2 Got a kill @ 41.55
jaysonh Was eliminated @ 41.55
Bot - 2 Hit a bonus ball @ 41.68
jaysonh Got bonus balled @ 41.68
Round Ended @ 41.84

Round #3 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 1 Ran 180.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 205.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
jaysonh Got 2 kills Took 1 bounces Fired 161 shots Reloads 1 Chops 0 Swabs 0 Ran 432.8 ft.
Operator28 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 344 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 2.33
Bot - 1 Swabbed @ 8.84
Bot - 1 Got a kill @ 10.55
Bot - 4 Was eliminated @ 10.55
Bot - 1 Hit a bonus bounce @ 10.70
Bot - 4 Got bonus bounced @ 10.70
Bot - 4 Got bonus balled @ 10.84
Bot - 1 Hit a bonus ball @ 10.84
Bot - 3 Was eliminated @ 14.46
Operator28 Got a kill @ 14.46
Bot - 2 Got a kill @ 16.35
jaysonh Was eliminated @ 16.35
jaysonh Took over bot @ 18.19
jaysonh Got a kill @ 20.74
Operator28 Was eliminated @ 20.74
jaysonh Reloaded @ 23.82
Bot - 2 Was eliminated @ 28.73
jaysonh Got a kill @ 28.73
Round Ended @ 29.16

Round #4 Recap Round length: 0:37 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 172.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 173 shots Reloads 0 Chops 0 Swabs 0 Ran 209.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 133.1 ft.
jaysonh Got 2 kills Took 0 bounces Fired 229 shots Reloads 1 Chops 0 Swabs 0 Ran 471.5 ft.
Operator28 Got 0 kills Took 1 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 313.6 ft.

Round #4 Event log

Bot - 4 Chopped a ball @ 6.59
Operator28 Was eliminated @ 7.64
jaysonh Got a kill @ 7.64
Operator28 Got bonus balled @ 7.76
jaysonh Hit a bonus ball @ 7.76
Bot - 2 Got a kill @ 8.92
jaysonh Was eliminated @ 8.92
jaysonh Got bonus balled @ 9.07
Bot - 2 Hit a bonus ball @ 9.07
Operator28 Took over bot @ 9.66
jaysonh Took over bot @ 10.33
Bot - 3 Got a kill @ 14.95
Bot - 2 Was eliminated @ 14.95
Bot - 3 Bounced a player @ 20.47
Operator28 Took a bounce @ 20.47
jaysonh Reloaded @ 32.52
jaysonh Got a kill @ 36.96
Operator28 Was eliminated @ 36.96
Round Ended @ 37.39

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback