2D Paintball
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1v1 - King of the Hill

CQC 01 by Roasted715Jr
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 108 ryry100 4 3 1.3 Un-ranked 2
#2 75 LILE 3 4 0.7 Un-ranked 25
Campaign

2D Paintball Match Log #408437 (02-04-2020 @ 06:15pm)

Round #1 Recap Round length: 0:08 / Team Blue Scored

ryry100 Got 0 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 127.7 ft.
LILE Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 166.5 ft.

Round #1 Event log

ryry100 Took a bounce @ 7.96
LILE Bounced a player @ 7.96
ryry100 Was eliminated @ 8.53
LILE Got a kill @ 8.53
Round Ended @ 8.96

Round #2 Recap Round length: 0:01 / Round Draw!

ryry100 Got 1 kills Took 1 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 84.6 ft.
LILE Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 41.2 ft.

Round #2 Event log

ryry100 Was eliminated @ 0.92
LILE Got a kill @ 0.92
ryry100 Got a kill @ 1.09
ryry100 Got the trade @ 1.09
LILE Was eliminated @ 1.09
LILE Traded out @ 1.09
ryry100 Got bonus bounced @ 1.13
LILE Hit a bonus bounce @ 1.13
Round Ended @ 1.34

Round #3 Recap Round length: 0:13 / Team Blue Scored

ryry100 Got 0 kills Took 1 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 0 Ran 240.4 ft.
LILE Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 200 ft.

Round #3 Event log

ryry100 Chopped a ball @ 6.04
LILE Bounced a player @ 12.26
ryry100 Took a bounce @ 12.26
ryry100 Was eliminated @ 12.57
LILE Got a kill @ 12.57
Round Ended @ 13.00

Round #4 Recap Round length: 0:03 / Team Red Scored

ryry100 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 46.1 ft.
LILE Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 1 Swabs 0 Ran 133.3 ft.

Round #4 Event log

LILE Chopped a ball @ 0.52
ryry100 Got a kill @ 2.75
LILE Was eliminated @ 2.75
ryry100 Hit a bonus ball @ 2.88
LILE Got bonus balled @ 2.88
Round Ended @ 3.03

Round #5 Recap Round length: 0:00 / Team Red Scored

ryry100 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 27.1 ft.
LILE Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 41.7 ft.

Round #5 Event log

ryry100 Got a kill @ 0.31
LILE Was eliminated @ 0.31
ryry100 Hit a bonus ball @ 0.44
LILE Got bonus balled @ 0.44
ryry100 Hit a bonus ball @ 0.54
LILE Got bonus balled @ 0.54
Round Ended @ 0.58

Round #6 Recap Round length: 0:10 / Team Red Scored

ryry100 Got 1 kills Took 1 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 179.8 ft.
LILE Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 83.3 ft.

Round #6 Event log

ryry100 Took a bounce @ 3.38
LILE Bounced a player @ 3.38
ryry100 Got a kill @ 10.06
LILE Was eliminated @ 10.06
Round Ended @ 10.49

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback