2D Paintball
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1v1 - King of the Hill

CQC 01 by Roasted715Jr
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 136 Dog 6 4 1.5 Un-ranked 12
#2 76 DaddySpedSoft 4 6 0.6 Un-ranked 7
Campaign

2D Paintball Match Log #447265 (08-15-2020 @ 11:01pm)

Round #1 Recap Round length: 0:00 / Round Draw!

Dog Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 94.1 ft.
DaddySpedSoft Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 90.7 ft.

Round #1 Event log

Dog Was eliminated @ 0.66
DaddySpedSoft Got a kill @ 0.66
Dog Got bonus balled @ 0.73
DaddySpedSoft Hit a bonus ball @ 0.73
Dog Got a kill @ 0.90
DaddySpedSoft Was eliminated @ 0.90
Dog Got the trade @ 0.90
DaddySpedSoft Traded out @ 0.90
Round Ended @ 0.93

Round #2 Recap Round length: 0:02 / Team Red Scored

Dog Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
DaddySpedSoft Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 109.9 ft.

Round #2 Event log

Dog Got a kill @ 1.72
DaddySpedSoft Was eliminated @ 1.72
Round Ended @ 2.14

Round #3 Recap Round length: 0:06 / Round Draw!

Dog Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 204.8 ft.
DaddySpedSoft Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 107.4 ft.

Round #3 Event log

Dog Got a kill @ 6.40
DaddySpedSoft Was eliminated @ 6.40
Dog Was eliminated @ 6.57
DaddySpedSoft Got a kill @ 6.57
Dog Traded out @ 6.57
DaddySpedSoft Got the trade @ 6.57
Round Ended @ 6.81

Round #4 Recap Round length: 0:03 / Team Blue Scored

Dog Got 0 kills Took 1 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 160.8 ft.
DaddySpedSoft Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 101.9 ft.

Round #4 Event log

Dog Was eliminated @ 3.48
DaddySpedSoft Got a kill @ 3.48
Dog Got bonus bounced @ 3.57
DaddySpedSoft Hit a bonus bounce @ 3.57
Round Ended @ 3.91

Round #5 Recap Round length: 0:03 / Team Red Scored

Dog Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
DaddySpedSoft Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 118.2 ft.

Round #5 Event log

Dog Got a kill @ 2.96
DaddySpedSoft Was eliminated @ 2.96
Round Ended @ 3.39

Round #6 Recap Round length: 0:00 / Round Draw!

Dog Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 102.7 ft.
DaddySpedSoft Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 93.9 ft.

Round #6 Event log

Dog Got a kill @ 0.27
DaddySpedSoft Was eliminated @ 0.27
Dog Traded out @ 0.56
Dog Was eliminated @ 0.56
DaddySpedSoft Got the trade @ 0.56
DaddySpedSoft Got a kill @ 0.56
Round Ended @ 0.71

Round #7 Recap Round length: 0:04 / Team Red Scored

Dog Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 174.3 ft.
DaddySpedSoft Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 113.5 ft.

Round #7 Event log

Dog Got a kill @ 4.44
DaddySpedSoft Was eliminated @ 4.44
Round Ended @ 4.86

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback