2D Paintball
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7v7 Team Deathmatch

NPPL Denver 10-Man by sublimeswell
40 - 46
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 170 Bot - 7 12 9 1.3 N/A 0
#2 133 Bot - 13 9 4 2.2 N/A 0
#3 132 Bot - 2 9 7 1.2 N/A 0
#4 123 Bot - 10 9 8 1.1 N/A 0
#5 115 Bot - 6 7 3 2.3 N/A 0
#6 115 Bot - 12 8 10 0.8 N/A 0
#7 100 Bot - 11 6 6 1 N/A 0
#8 99 Bot - 9 6 7 0.8 N/A 0
#9 98 Bot - 8 6 6 1 N/A 0
#10 79 Bot - 3 4 3 1.3 N/A 0
#11 75 Bot - 5 3 1 3 N/A 0
#12 40 Bot - 1 5 10 0.5 N/A 0
#13 39 Bot - 4 0 3 0 N/A 0
#14 39 kimboslice 1 8 0.1 Un-ranked 15
Campaign

2D Paintball Match Log #606639 (09-18-2022 @ 07:33am)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 18.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 1 Swabs 1 Ran 86 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 359 shots Reloads 1 Chops 1 Swabs 1 Ran 177.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 43.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 600 shots Reloads 3 Chops 2 Swabs 2 Ran 400.1 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 82.5 ft.
Bot - 7 Got 3 kills Took 0 bounces Fired 472 shots Reloads 2 Chops 3 Swabs 3 Ran 203.1 ft.
Bot - 8 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 71.9 ft.
Bot - 9 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 2 Swabs 2 Ran 60.4 ft.
Bot - 10 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 66 ft.
Bot - 11 Got 0 kills Took 0 bounces Fired 182 shots Reloads 1 Chops 0 Swabs 0 Ran 86.7 ft.
Bot - 12 Got 0 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 2 Swabs 2 Ran 97.9 ft.
Bot - 13 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 59.1 ft.
kimboslice Got 1 kills Took 2 bounces Fired 134 shots Reloads 0 Chops 1 Swabs 0 Ran 76.5 ft.

Round #1 Event log

Bot - 5 Hit a bonus ball @ 42.71
Bot - 5 Reloaded @ 50.57
Bot - 5 Chopped a ball @ 56.68
Bot - 5 Swabbed @ 61.48
Bot - 5 Reloaded @ 80.24
Bot - 5 Reloaded @ 104.63
Bot - 5 Chopped a ball @ 124.54
Bot - 5 Swabbed @ 130.07
Bot - 7 Got a kill @ 135.14
Bot - 3 Chopped a ball @ 142.06
Bot - 7 Chopped a ball @ 144.76
Bot - 3 Swabbed @ 145.69
Bot - 7 Swabbed @ 148.19
kimboslice Took a bounce @ 151.06
Bot - 7 Chopped a ball @ 151.15
Bot - 7 Swabbed @ 154.76
Bot - 7 Reloaded @ 156.37
kimboslice Took a bounce @ 157.11
Bot - 3 Reloaded @ 160.64
Bot - 7 Bounced a player @ 167.68
Bot - 7 Bounced a player @ 167.80
Bot - 7 Got a kill @ 167.88
Bot - 12 Chopped a ball @ 174.16
Bot - 3 Got a kill @ 175.80
kimboslice Chopped a ball @ 176.12
Bot - 12 Swabbed @ 177.38
Bot - 7 Reloaded @ 178.30
kimboslice Got a kill @ 179.72
Bot - 7 Chopped a ball @ 180.47
Bot - 3 Got a kill @ 180.69
Bot - 13 Got a kill @ 180.71
Bot - 7 Got a kill @ 181.84
Bot - 9 Chopped a ball @ 181.93
Bot - 12 Chopped a ball @ 183.33
Bot - 7 Swabbed @ 183.50
Bot - 2 Chopped a ball @ 183.60
Bot - 9 Swabbed @ 185.09
Bot - 6 Got a kill @ 186.01
Bot - 6 Hit a bonus ball @ 186.23
Bot - 9 Chopped a ball @ 186.70
Bot - 2 Swabbed @ 186.89
Bot - 12 Swabbed @ 187.43
Bot - 9 Swabbed @ 189.62
Bot - 11 Reloaded @ 189.85
Bot - 2 Got a kill @ 189.89
Bot - 1 Was eliminated @ 189.89
Bot - 2 Hit a bonus ball @ 189.95
Bot - 1 Got bonus balled @ 189.95
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback